Darthchicken Posted July 20, 2010 Share Posted July 20, 2010 **Im sorry if this question is answered on another thread, I just can't find it** I am relatively new to modding Kotor but i have created a merchant that i need for a mod I'm making. I'm trying to make it so he is placed near the Hyperdrive inside the Ebon Hawk. Unfortunately i have no idea how to make this happen without replacing anything Any help would be appreciated!! Link to comment Share on other sites More sharing options...
Yatsookey Posted July 20, 2010 Share Posted July 20, 2010 Try maris fetts tutorial for module building, it has a section in it for placing new NPC's, id give you a "live" tutorial but im not the best at npc placement myself. Here's marius' tutorial http://www.lucasforums.com/showthread.php?t=185199 Link to comment Share on other sites More sharing options...
Canaan Sadow Posted July 20, 2010 Share Posted July 20, 2010 void main() { CreateObject(OBJECT_TYPE_CREATURE, "creature_templateresref", Location(Vector(0.00,0.00,0.00), 0.0)); } You'll have to do a Where Am I cheat to get the x,y,z coordinates, which go in the spots labelled 0.00 (in alphabetical order so x goes in the first 0.00, y goes in the second and z goes in the third). :edit: And you can attach that script to dialogue to spawn the NPC or you could put the NPC there through the module file (though I'm not sure how to do the latter). Link to comment Share on other sites More sharing options...
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