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Gaps in textures


Trex

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So, I've created a new level using 3dsmax. It works fine, it loads and the walkmesh fits. The problem is that some of the textures seem to have invisible gaps in them :

 

swkotor2201011251200026.jpg

 

There are meant to be two tall pillars there with runes etched into the side. The runes are showing, but the actual pillars are not. The applied texture looks like this :

 

nihtr05copy.jpg

 

Can anyone tell me what I'm doing wrong and hopefully how to fix it?

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