Fallen Guardian Posted December 23, 2010 Share Posted December 23, 2010 All right. So here is an easy one. How do you make a texture so the armor is shiny in game? Link to comment Share on other sites More sharing options...
νυrτ Posted December 23, 2010 Share Posted December 23, 2010 Create a file with the same name as the texture, except for the extension which should be .txi. The file only needs to contain this: envmaptexture CM_BareMetal Use notepad, and when you save make sure you have selected "all" for "save as type", otherwise it will be named yourtexturename.txi.txt - and that wont work. In the alpha channel of the texture you then select which parts you want to be shiny. paint black=makes that part shiny, grey = a bit less shiny, white = no shine. An alpha channel that is completely black will make the whole armor shiny. To understand what alpha channel is (if you dont already) i suggest that you read up about it, there are many tutorials out there. Link to comment Share on other sites More sharing options...
TimBob12 Posted December 23, 2010 Share Posted December 23, 2010 Damn he beat me to it but basically what he/she said Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 23, 2010 Author Share Posted December 23, 2010 Thanks all. We meet again TimBob12 Link to comment Share on other sites More sharing options...
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