ajlbibak Posted July 24, 2011 Posted July 24, 2011 bottom of tk102's post http://www.lucasforums.com/showpost.php?p=1726162&postcount=2
Jaevyn Posted July 28, 2011 Posted July 28, 2011 You could use "a_ranwander.ncs" from the compiled scripts already present within the game, although it pays to copy the script to each module you intend to use it in.
logan23 Posted July 28, 2011 Posted July 28, 2011 Make sure the script Is also in the uti s endconversation/dlg spot. If not you will have a npc that walks random at spawn but after talking to them they will stand in one spot.
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