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Is there any way I can make the KotOR II HQ movies patch work on a 1920x1080 monitor?


RenegadeSniper7

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OK, after some more fiddling, the high-quality movies definitely do look better than they did, but the movies upscaled to 1680x714 with RVT look perfect! Cool.

 

Now if I could only hex-edit the .exe I'm using and still get it to work. I want a fully patched .exe...

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but the movies upscaled to 1680x714 with RVT look perfect! Cool.

 

Exactly. I'm not sure what it is, but for some reason they don't look as good in-game, but still better than before.

 

Now if I could only hex-edit the .exe I'm using and still get it to work. I want a fully patched .exe...

 

I used HxD. I converted PerMov02.bik to 1920x816, then edited the .exe to play movies in 1920x816 (and changed the .ini settings), but for some reason, it wouldn't work. I got that fade-to-black problem again, and then the cutscenes were horribly downscaled and upscaled. For whatever reason that resolution didn't work.

 

Of course, if you use default HQ movies with the movie resolution edited to be 1920x1080, it upscales it for you like I said previously, to what I assume to be 1920x816. I was hoping that if I did the upscaling myself through conversions, it'd be higher quality. But the game didn't like that.

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That's what I did originally. You have two options:

 

1) Hex-edit the .exe to play movies in your resolution, in my case, 1920x1080 (and, of course, edit the .ini). Upscale the HQ movies from their native resolution (1600x680, usually) to your desired resolution using RAD Video Tools, in my case, 1920x1080, and then use the newly-converted movies in your Movies folder. This will play the movies in-game at 1920x1080, no black bars, full-screened, at a resolution and quality level higher than default, but for some reason, not as good as they look when played through RAD Video Tools.

 

2) Hex-edit the .exe to play movies in your resolution, in my case, 1920x1080. Don't convert the HQ movies at all, place them in your Movies folder, and let the game upscale them for you. In the case of 1920x1080, I'm assuming the resulting resolution is 1920x816, which maintains the ~2.353:1 ratio of 640x272.

 

What I was saying was that I was seeing if I could upscale them from 1600x680 to 1920x816 myself with RVT, and then edit the .exe to play at 1920x816, in the hopes that there would be higher quality because I did the upscaling beforehand, instead of allowing the game to do it. But I couldn't get that to work.

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I can definitely tell the difference. The movies that are upscaled to 1680x714 with RVT play pretty much perfectly, whereas the standard high-quality 1600x680 movies have very noticeable scaling artifacts when played in-game and upscaled by the game's player.

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OK, the term I was trying to think of was "tearing".

 

When the game's player upscales the original 1600x680 movies, there is visible tearing in several places. With the movies upscaled with RVT; no tearing. They play perfectly, thanks to the hex-edits.

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