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Help Importing Heads


Darth_Tempust

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Ok so I've only just decided on trying my luck at KOTOR 2 modding. I'm using 3ds Max 8, and the latest tools (NWMax, MDLOps, Kotor Tool). I have gotten as far as modifying an existing KOTOR 2 head and getting it ingame:

 

http://imageshack.us/photo/my-images/441/2013021100004.jpg/

 

** It appears I needed to use headfixer which fixed my position problem. **

 

 

Is there a solution to not needing the hard edges matching the uvw islands for the textures to not render skewed?

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The texture is the same one that comes with kotor 2.

 

I have found that I need to create those hard edges to match the uvw islands, otherwise the texture gets skewed ingame along the uvw seams. I'm wondering if anyone else gets this problem, and found a solution where I don't need to make those hard edges?

 

EDIT:

 

Here is a screenshot to show what I mean if I don't make the hard edges to match the uvw map islands:

 

http://imageshack.us/photo/my-images/341/2013021200002.jpg/

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