TIEM2DIE Posted March 31, 2013 Share Posted March 31, 2013 In KoTOR, I am making a mod for a recruitable Iziz comeplete with dialogue, backstory, possibly a custom weapon, I don't know I've already got him recruitable. He's playable, but I found a problem XD You see, if you "flourish weapon" or try to attack, his model turns idle. Could anyone possibly help me give him the proper animations? I'd be very grateful. I'm working on replacing basically everyone except Zaalbar (I take him on every mission) and possibly HK47 (I think that's his name XD) This is replacing Canderous (Honestly I didn't like him but that is my opinion) So if anyone would be willing to help, I'd be forever in your debt. Link to comment Share on other sites More sharing options...
Roachbugg Posted April 18, 2013 Share Posted April 18, 2013 As far as i know it is nearly impossible to do new animations in kotor i know someone did a mod with an animated cape for revans robes and it required a huge amount of animations. Link to comment Share on other sites More sharing options...
Dak Drexl Posted April 18, 2013 Share Posted April 18, 2013 I believe Newbiemodder gave the Jawa another model's animations for his Korriban mod. I could be wrong but it couldn't hurt to check it out and ask him if you could use his model. Link to comment Share on other sites More sharing options...
Hunters Run Posted April 21, 2013 Share Posted April 21, 2013 Try this. Important: it does not go into it but do not forget to link your jawa model to the supermodel with the animations. Under where you put your modifiers you will find a slot that reads Null. Replace with S_Female03. Link to comment Share on other sites More sharing options...
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