harIII Posted June 8, 2015 Share Posted June 8, 2015 Would anyone know a convenient way of grabbing a custom module's texture references? I am using one of Quonon's custom modules and all the were thrown into a single folder. I want to hex edit it but I have no idea how to grab all the texture except by taking a few of the override folder and see if anything is missing once I load it up in the game. Link to comment Share on other sites More sharing options...
VarsityPuppet Posted June 8, 2015 Share Posted June 8, 2015 If you decompile it with mdlops, it will usually give you a text file with the texture names. Link to comment Share on other sites More sharing options...
harIII Posted June 8, 2015 Author Share Posted June 8, 2015 VP, you're amazing... Link to comment Share on other sites More sharing options...
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