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Bullet Time


Davo

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Posted

Implementing bullet-time in JK2 or any Star Wars game is a bad idea, IMHO. It looked okay on the big screen, but that's where it should stay. I prefer racing around like a maniac in the heat of a pitched battle, because it's all about reflexes and making rapid decisions. ;)

Posted

I know I haven't been posting mush lately but I've been busy. Anyway I think it's copying but it would be fun if you could set the amount of times it happened. Like you could set it to once evey ten times a bullet came near you. :cool:

Posted

If you mean the member rank, then yes, but only to a point. The rank everyone starts with can be "upgraded" after a certain number of posts. The top two ranks are moderators and admins and can only be appointed by site staff.

 

If you meant the order of topics, it's based on the most recently replied to.

 

Or did you mean something else?

 

Kurgan

Posted

isn't there a bullet/laser time in jedi knight/mots tho? slowmo on code?

Posted

Come on People...Bullet-Time in JK2.

it is like santa Claus is wearin Pink.

 

I mean at first- we all want a outstanding Sabre fight system. Better blocks; better moves; and bad ass kicks combos- to blow us is SP and MP.

 

And if Raven dont know what .....they should take a look on one of the best Mod's made for JK.

 

But is a few cant live without bullet-time..

They may use the console and the " slowmo on"

 

May the Force be with Rave...we waited to long for a sequel to get a pice of bad game. ; :cool:

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