magnum1587246490 Posted July 24, 2001 Share Posted July 24, 2001 I'm starting this thread as a continuation of this one, started by JediBendu. While I don't think that porting the complete game would be possible by fans (just to mention a couple of reasons: time & legal issues), I would like us to start at least with the maps, and evolve to have more complex textures, characters and so on. I have background in: programming graphics web sites Quake editing Anyone who want to join, just contact me: ICQ# 6922060 (I have to authorize, so please put in the reason "jedi outcast" or so) e-mail: fstein@uol.com.ar (preferred) fstein@hotmail.com (if the one above doesn't work) I'm waiting! Link to comment Share on other sites More sharing options...
PreTZeL Posted July 24, 2001 Share Posted July 24, 2001 im jumpin on this wagon Link to comment Share on other sites More sharing options...
Roger Posted July 24, 2001 Share Posted July 24, 2001 Background: - Graphic Design, architectural design and web design. - Working on a Total Conversion right now. Limited time available for texture creation and skinning. Oh and I use MicroSoft Messenger. roger_kemp@hotmail.com Sorry, I don't use ICQ anymore... don't like it. [ July 24, 2001: Message edited by: Roger ] Link to comment Share on other sites More sharing options...
PreTZeL Posted July 25, 2001 Share Posted July 25, 2001 thanks for your contributions, now if we can only get a hold of a few more helpers... Link to comment Share on other sites More sharing options...
magnum1587246490 Posted July 25, 2001 Author Share Posted July 25, 2001 So far, I'm doing the test version of the geometry converter, but I'm having difficulties in the vertex (JK) to planes (Quake) translation. Does anybody have experience in this kind of algorithms? Thanks! Link to comment Share on other sites More sharing options...
Roger Posted July 26, 2001 Share Posted July 26, 2001 Nope... Link to comment Share on other sites More sharing options...
Uber Posted July 27, 2001 Share Posted July 27, 2001 Well. I'm in. I have a lot of experience in level building and JK editing. I'd just have to brush up to get back in gear. I also have access to pretty advanced model building tools, and texture editing software. With permission, I can assemble a team of people who can do pretty much anything you need. I've spoke with some people, and I think we should rebuild everything. Conversion is just not going to work for this. We have an advanced engine...and we'd just be looking at JK models and worlds once again, no matter what engine were using. Others have considered this in posts, and I think this is the only way we can go. I think first of all, we will need to relax and wait for the game to come out. We could do months of work, and it wouldn't matter if it wasn't compatable with JO. We could start doing things like building models, because if its possible to convert the models to a format JO will take, they can be stored someplace else for now and converted later. I don't have a clue what this is going to take in the end though...I'm just shaking a stick. We won't even need an army for this, just people with specific talents. Count me in. Link to comment Share on other sites More sharing options...
PreTZeL Posted July 27, 2001 Share Posted July 27, 2001 we all enjoy shaking sticks welcome aboard Link to comment Share on other sites More sharing options...
WD_ToRMeNt Posted August 1, 2001 Share Posted August 1, 2001 I wish you luck, if you do succed please do Battle Ground Jedi Link to comment Share on other sites More sharing options...
CaptainRAVE Posted August 4, 2001 Share Posted August 4, 2001 Yea, I wish u all luck aswell. Its unlikely you'll be able to do it though. But prove me WRONG Link to comment Share on other sites More sharing options...
WD_ToRMeNt Posted August 4, 2001 Share Posted August 4, 2001 Know only a little about editting. But the way I understand it, JK and Q3 go about map disign in and entirely differant way, thus making the job very difficult. It might just have to be made from scratch with the origional as a guide. That might be a little easier then writing a program to convert it. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.