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Guest DarthMaulUK

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Guest Stan|SCN Punk
Posted

Well, technically anyone can put anything on their site, but there is an unspoken code of honor that forbids that. It's like you don't boast about your own work and don't review your own work.

Guest DarthMaulUK
Posted

The guy who made it has given it to my site mainly due to the competition but also to share with others. He hasn't posted it elsewhere and doesn't intend to. Although, someone has re-named it to 'Cloud City escape' which is the same.

 

Like with most Scenarios, they all seem to get upgraded as players get used to the Scenario editior and triggers.

 

It's a fun Scenario and I didn't have any lag problems playing it. The only lag from a Scenario I have had was 'Troopers Trap' but when you have 800 troops shooting at the same time, it's gonna happen!! That's also a fun scenario.

 

DarthMaulUK

 

Lots of Scenarios @ http://www.galacticbattlegrounds.co.uk

Posted

I don't understand why you're site is giving that scenario so much attention. The author released it only to your site and thats what makes it so "special"? The scenario is balanced terribly and it does lag alot and I don't see why its getting extra attention as if its going to be the winner of the contest or something. If it were to be reviewed at SWGB Heaven Games, it would only make about a 3.2 out of 5.0, which is good, but not great. I just don't understand why your making such a big deal about the scenario and leaving all other scenarios sorta in the dark.

Guest Stan|SCN Punk
Posted

Now now TVS, don't be so mean ;).

Guest Stan|SCN Punk
Posted

Then don't ask why :p.

 

You know, he knows, earth knows, nobody else needs to know ;).

Guest Stan|SCN Punk
Posted

Use more private means.

Posted

Mine's special, but its not being treated that way. ;) Some reason KOT doesn't spread around very good, everyone who plays it loves it, but I rarely see it being hosted. I'm guessing its because of the fact that its only 3 players and not enough people get the scenario to spread it out.

Guest Stan|SCN Punk
Posted

Well, the lag is also pretty bad on your map TVS. Imagine 240 fighters on the map at one time. :bdroid1:

Guest Stan|SCN Punk
Posted

Well, it blows my mind to imagine something lagging worse than KOT, not offense :p.

Posted

Well, KOT isn't that laggy until you get about 4 players in the game. That's when it noticably starts to kick in. On 2 player, its hardly noticable and 3 player its noticable, but doesn't happen as often as 4 player and on.

Guest Stan|SCN Punk
Posted

Well, considering it's designed for 8 players, lagging beginning at three players is a little below standard ;).

Guest Stan|SCN Punk
Posted

That simply means 8 players will be nightmare ;).

Guest Stan|SCN Punk
Posted

Wanna have an 8 player Punk massacre some day? It will probably blow up in our faces :p.

Posted

KOT wasn't that laggy on 8 players than 4 players for AoK because there is more people and more kills at a time so it slightly balances out in the end. Most of the additional lag came from the fact that you had more people, not that there was alot more units, but Green pings really helps that problem to a certian extent.

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