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Does this idea sound good?


ALTUS_Fett

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Posted

What if i made a scenario where Boba Fett walked around the map, talked to "customers", went out and filled the tabs, then for pay he would receive upgrades. The more jobs completes the harder they get. Does this sound good so far?

Guest Stan|SCN Punk
Posted

Sounds like a solid backbone idea, now you just have to spice it up. The individual missions and how unique they are will either make this a failure or success.

Posted

Is there any way u can make a missions build on the previous ones.

 

Ex: Mission 1 u get 3 upgrades out of a possible 5.

 

Mission 2 u start out with those 3 upgrades.

Guest Stan|SCN Punk
Posted

Not in two consecutive scenarios, in the same scenario yes.

Guest Stan|SCN Punk
Posted

All of that can be considered side-quests :).

Posted

If any of you have read "The Bounty Hunter Wars", then you might know what I'm talking about here.

 

What if:

 

I got Dengar and Neelah to help him out everyonce in a while.

 

And:

 

Maybe I could have Bossk or some other bounty hunters have little skirmishes with Fett and his group. And maybe I could make a gang of thugs hound Fett, that were hired by Kuat of Kuat.

Posted

Or maybe:

 

Maybe Fett could buy a mercenarie army with the money and then, as the story flows along he might gain some powerful enemies(like the Hutts or Black Sun) then in the last mission he would have to go up against them.

 

(I know that Fett is usually a loner, but this might make it more interesting) :)

Guest Stan|SCN Punk
Posted

Make sure you don't over complicate things. Many people make things much harder than they need to be.

Posted

Yeah, I was going to work Bossk into it somehow, and maybe some other Guild members.

 

TvS, do you know what kind of games he likes, I want to make a good one so that I can join SW Punk someday :)

Guest Stan|SCN Punk
Posted

Well, try not to have it entirely in cutscenes, give the player choices. That is very important.

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