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Game: operation missile battery


Heavyarms

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All aqaudrons report!!!

 

 

Were comeing out of hyperspace in 5, 4, 3, 2, 1, 0

 

There they are minimal patrols. They haven't noticed us yet. pick your targets and fire!!!!!!!!!!!! Missiles went blaseing 1 whole squad of eyeballs was demolished. There launching all fighters regroup. Stay togeter. now cluster. and form that point on it was a meele. i nailed two interceptors whrn all of the sudden my shields dropped to 50%. i looked and i saw that i had caught 3 tails so i went into evasive manuvers. they were good i couldn't shake em they were from the 101st. Krkode or anyone out the i need an assist i've got to tails theyre good they're from the 101st please assist i cannnnt shake em. ahhhhhhhhhhhhhhhh. my shields are down my...............comunica...... is...............down...hel..............................

 

delphi's x-wing was just hanging on doing evasive manuvers.

 

 

 

 

ps WC come here http://krkode.proboards.com/index.cgi?pbuser=krkode it has a very good rpg section hehe i'm makeing my RPG's there from now on :)

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*GM Talk*:delphi, this isn't one where you just say: blam! I killed 10 TIEs! You tell your ships orders, and attack targets with weapons, and I will tell you what happens. I will balance it out, so you will not be a noob pilot and I hit everything.

 

Sample: I fired my front laser cannons at the TIE fighter wall coming in at me.

 

I would post: The X-wing hits a TIE, sending it into the TIE to the right. Both Explode, and they catch a 3rd TIE in the explosion. THe third one drops straight down in a ball of fire, then explodes.

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All ships drop right out of hyperspace.

There are only a few TIEs flying about right now.

 

Mother Hen squadron: attack pattern Alpha! Attack the ISD! Take it down!

 

Viper Squadron, attack the Dreadnaught!

 

Marauder and A-wing (forget its name), attack the TIES, keep them off our backs.

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All ships drop right out of hyperspace.

There are only a few TIEs flying about right now.

 

Mother Hen squadron: attack pattern Alpha! Attack the ISD! Take it down!

 

Viper Squadron, attack the Dreadnaught!

 

Marauder and A-wing (forget its name), attack the TIES, keep them off our backs.

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well, one pilot dropped out, but scipio, since you posted, may take his place. What craft are you flying? Refer to the chat thread a ways down*************************

 

Scipio hits the top wingman of a squadron. He explodes, but they quickly close formation and keep coming.

 

Mother Hen! Take down that SD!

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  • 4 weeks later...

well, scipio, I asked if you wanted to be B or Y wing, but since there was no response, I will just give you an X-wing.

 

What ship are you, you ask? I give ship loadouts right now:

 

A-wing: Captain Drake

Jedi Knight (if here)

Me

X Wing:

Delphi (still here?)

Krkode

Scipio, you are now one

 

I control 1 B-wing and 1 Y-wing, each has one wingman

 

All fighters have lost their wingmen.

 

Well, all ships have been disabled. The Calamari Cruise has docked wit hthe SD, while the Frigate has docked with the Dreadnaught. The commando teams have stormed the other ships. They have all been captured. Now it is time to get them out safely.

 

All of a sudden, Another ISD and a nice new set of TIE Interceptors and Tie Defenders come roaring out of it. Your only hope now is that you can all make a run for it and live. All of the conveyors and freighters are now about to hyperspace. The imperials want their cargo and star destroyer back. There are approximately 15 fighters for each type.

 

*comlink broadcast by Admiral Holtz*

 

Attention rebels. There are 2 more star destroyers inbound with more fighters. Surrender, and no harm will come to you... yet.

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As the rebel fleet turns away,a corellian gunship and 2 T-wing fighters come in (enter Rendar)

"you guys need some help?"

 

As they come in, an interdictor cruise drops out. The gravity well projectors have become active. 20 TIE fighters also come out.

 

You have 2 choices, run or take out the interdictor cruiser, or at least disable it.

 

The star destroyer and dreadnaught that were captured cannot attack, or at least yet, because only engines and shields have been restored.

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"I reccomend the B-Wings and Y-Wings move in on the Inderdictor Cruiser. While the starships form a line of defense behind the SD and Dreadnaughts. Then the X, A, and T-Wings can move in on the fighters."*As I say this I line up my sights with the nearest TIE and fire 5 shots then let my blasters recharge for a second or two*

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