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Whoa, whats up with the hvy anti-air mobile upgrade?


Guest crd_polaris

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Guest crd_polaris
Posted

Tell me I'm seeing things!! When you ungrade your anti-air mobile's they actually get weaker!!! Its a downgrade, not an upgrade. The anti-air mobile has an attack of 22 and the hvy anti-air mobile has an attack of 14!! Yeah, they give you extra hit points and a little range but their sucky attack leaves them open for air units to rip them up.

 

Ok, lucas you need to include this in your next bug fix. You should never, ever make statistics worse with an upgrade. Especially the most important one, the attack! I noticed this when my hvy anti-air mobiles wouldn't handle the same number of air units as the anti-air mobile. Yes, the regular version is actually better!

Guest crd_polaris
Posted

-6 attack per anti-air mobile is not worth buying the upgrade for.

Guest crd_polaris
Posted

Excuse me, its actually -8!!!!! That is really sad!! This is just as bad as the wookie carbon bug.

Guest crd_polaris
Posted

I'm talking about the anti-air mobile created in the heavy wepon's factory, and the disadvantage of upgrading to the hvy anti-air mobile.

 

Off Topic: As for the hvy AA turrent, no it doesn't automaticly come with homing. You have to research that seperately.

Posted

isnt it like the repeater trooper.....you lose attack but increase in fire rate? They are crap units anyway, I take AA troopers in mass instead!!!

Posted

All AA units get their upgrade this way. It might seem less, but they now shoot TWO torpedoes ... so they fire quicker. So it isn't really a downgrade, they can take out enemies faster.

Posted

he is right, YD. I believe that they sacrifice power for speed. It is like a gun: you increase fire rate, it loses some power. (MG) Decrease, more powerful (sniper rifle) I am not a gun freak; I just play Rogue Spear.

Posted

actually its better to have faster fire than powerful fire due to the fact if the planes have sheilds it helps knock out sheilds fast so you can do actuall damage to plane.

Posted

Yes, I believe the damage is per-missle. That means combined it has an attack of 28, instead of the regular one's 22. I would say that is an upgrade ... plus, fire-rate.

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