qyjong Posted February 20, 2002 Share Posted February 20, 2002 Is this game design for slow play? Getting to Tech 4 takes a long time. Do people wait that long to attack? I played my first online game the other day and 45 mins. passed before I actually encountered an enemy. 2 minutes into the battle and the host which was the enemy who attacked me timed out. Then that led to his allies dropping the game which led to all of us dropping the game. All that building for nothing. Are these online games going to be like this? Any comments will help. Link to comment Share on other sites More sharing options...
Booya2020 Posted February 20, 2002 Share Posted February 20, 2002 Well I don't have this game yet but from my experiance with AOE2 id have to say many of your games will take a long time. To shorten the games length you can always start at tech level 4 with high resources and a fast game speed. It also would help to learn some fast build orders and to attack in tech 3. A good strat is to build a small base right beside your enemies base out of sight. You can produce units from this base and send them straight into battle. It's not easy atacking before tech 3 but you can do hit-and-runs to take out workers. Link to comment Share on other sites More sharing options...
chrisw_30 Posted February 20, 2002 Share Posted February 20, 2002 if you want to get into battles straight away I suggest you do deathmatch... In RM some players do attack within the first 5 minutes a majority dont,... Link to comment Share on other sites More sharing options...
qyjong Posted February 21, 2002 Author Share Posted February 21, 2002 I played online again but this time I convinced the host to put the tech tree to 4 and the game play was more interesting. Thank goodness! Link to comment Share on other sites More sharing options...
Com Raven Posted February 21, 2002 Share Posted February 21, 2002 In my expirience, most dm games are over at 45 min.... Link to comment Share on other sites More sharing options...
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