thrEEpaGe Posted April 15, 2002 Share Posted April 15, 2002 does this coop mod allow to play addon SP missions? Link to comment Share on other sites More sharing options...
acdcfanbill Posted April 15, 2002 Share Posted April 15, 2002 well, we dont even know if they are considering an add-on, hopefully they are... Link to comment Share on other sites More sharing options...
UniKorn Posted April 15, 2002 Share Posted April 15, 2002 If they are using the icarus2 engine, normally YES. But if an add-on is released, we'll do some testing to see if everything works fine, and maybe bring out a patch if there are problems. But there are many IF's here Link to comment Share on other sites More sharing options...
TheSnerd Posted April 15, 2002 Share Posted April 15, 2002 Originally posted by UniKorn No, this is a co-op that allows you to play the singple player experience with friends. In case you had user-created maps in mind when posting let me tell you that it will be possible We're not adding specialized support for the single-player maps, but try to make it general, so you can make maps for the original single player and for our coop-mod when it's out ! Link to comment Share on other sites More sharing options...
Irimi-Ai Posted April 15, 2002 Author Share Posted April 15, 2002 I'm praying for the SDK to be released just so you guys can really start working on the co-op mod. I don't care as much about all the other mods and stuff, I just can't wait to play co-op! Is there any way you guys can give an estimate of about how long it will take to release the co-op mod once the SDK is out? It makes waiting so much easier when there's a date set. Oh, and I'm really glad to hear that it will work with user-created SP maps too! Irimi-Ai Link to comment Share on other sites More sharing options...
Kumba Posted April 16, 2002 Share Posted April 16, 2002 When it's done. Link to comment Share on other sites More sharing options...
thrEEpaGe Posted April 17, 2002 Share Posted April 17, 2002 Originally posted by TheSnerd In case you had user-created maps in mind when posting let me tell you that it will be possible We're not adding specialized support for the single-player maps, but try to make it general, so you can make maps for the original single player and for our coop-mod when it's out ! this is exactly what i was wondering about =) thanks a bunch! Link to comment Share on other sites More sharing options...
Daft Jax Posted April 25, 2002 Share Posted April 25, 2002 nice one a co-op version of JK2 so there should be co-op just ownz and it will just make JK2 a even better game then what it already is keep at it i can't wait for ya finished version good luck with all the joys of coding and testing Link to comment Share on other sites More sharing options...
daralathas Posted April 25, 2002 Share Posted April 25, 2002 Can I just say w00t. All we need now is for some one to release a campaign that involves levels of X Wing Alliance as well, for a complete romp thru the STARWARS universe. Bliss. Link to comment Share on other sites More sharing options...
UniKorn Posted April 26, 2002 Share Posted April 26, 2002 Sorry, our single player experience will be non-star wars. Link to comment Share on other sites More sharing options...
Fliko Posted April 27, 2002 Share Posted April 27, 2002 I would like to test out for buggs it would be great. just don't make it take 5 years to make *that happened to a mod* my email is travisszucs@hotmail.com if you want me to beta test Link to comment Share on other sites More sharing options...
NewBJedi Posted April 28, 2002 Share Posted April 28, 2002 Some questions: Can you save/load coop sessions like in System Shock 2? How will you make it so a bunch of people can get weapons and light sabers - add more weapon/respawn locations or make it so more than 1 person can get the same object? How will the AI react to a bunch of people? Does it have to be reprogrammed? Thanks. I really look forward to this. Link to comment Share on other sites More sharing options...
UniKorn Posted April 29, 2002 Share Posted April 29, 2002 I don't know all the stuff coding god TheSnerd is putting into it, but saving/loading will normally not be possible. You will be able to "vote" for which part you would like to play. We are still working on a nice feature how to get the objects. The AI will be reprogrammed. Link to comment Share on other sites More sharing options...
zaguria Posted May 1, 2002 Share Posted May 1, 2002 This is going to rock soooo damn much. I commend you on this, games with co-op are the bomb I can't wait to play with my friend. While he's force choking a stormy I'll be slashing them up. A fine effort, two thumbs up. To bad I can't program or model cause i'd love to help, oh well. Link to comment Share on other sites More sharing options...
Wheezle Posted June 25, 2002 Share Posted June 25, 2002 I just hope this one actually gets finished. I was real disappointed when I heard about the EF one being cancelled. good luck guys BTW is snerd the only one working on this mod? Link to comment Share on other sites More sharing options...
UniKorn Posted June 26, 2002 Share Posted June 26, 2002 No worries, it will get finished. Link to comment Share on other sites More sharing options...
Mirko Posted July 1, 2002 Share Posted July 1, 2002 I just have one Question: Could this Mod be Used as a base to make new Mods, with new Weapons, Force Powers, Cutscenes, new Enemies with new AI and perhaps multiple Storylines (like in JK I) that could be played alone??? Link to comment Share on other sites More sharing options...
Expandable Posted July 2, 2002 Share Posted July 2, 2002 Yes. Our TC will be based on Coop for example. And other users can eventually download the source code and create their own unique mods and storylines with it. Link to comment Share on other sites More sharing options...
Harukaze Posted July 2, 2002 Share Posted July 2, 2002 Wow, this changes so much for us. You're saying that standard SP maps can work with this mod, would allow for so much more... interesting things. *ponders the sheer possibilities* Just for example, having a team of Jedi on a mission... or bounty hunters tracking down Jedi prey during the Purge. I don't care how long this takes, but as long as it is finished eventually, I will be a happy man. I don't suppose it would be possbile to add saving and loading though would it? Link to comment Share on other sites More sharing options...
Expandable Posted July 3, 2002 Share Posted July 3, 2002 I'm no coder, so I really can't say if that is possible. However, it might be a little bit difficult to add this function on MP mods - like Coop - but if you design a SP mod with the MP code (kinda stupid, actually ) it could work. But this is something only TheSnerd can answer. Link to comment Share on other sites More sharing options...
UniKorn Posted July 10, 2002 Share Posted July 10, 2002 We will have a save function in it, TheSnerd will have to write one. It might not be in the initial release, but we need one later on, for the simple reason that we are building are tc on the co-op code => we need to be able to save. Link to comment Share on other sites More sharing options...
Kelekin Posted July 15, 2002 Share Posted July 15, 2002 Hmm, this seems really interesting. I'll be keeping an eye on this mod I think it's looking great. =) Link to comment Share on other sites More sharing options...
V-tecc Posted July 19, 2002 Share Posted July 19, 2002 Just one question: Will I be able to play this mod using the 1.02 JK2 version? - And will the saber-style be like in the MP version or the SP verison of the game? Link to comment Share on other sites More sharing options...
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