BJP3E Posted February 28, 2002 Share Posted February 28, 2002 I Have not been keeping track of the game all that much so if I ask something thats already been asked well my apologies 1. Anyone know If Biker Scouts are in this game? I loved them in MOTS 2. Do the enimies vanish from screen like they do in JK once killed? 3. Anyone know if there will be various death positions for characters as apposed to simply falling flat forward for example 4. Any idea as to weather or not the Dark trooper will ever make a come back in a FPS just curious Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted March 1, 2002 Share Posted March 1, 2002 1. - Nothing official about them, but I'm leaning towards them not being in, personally... but there's always a chance 2. - Almost certainly - they might stay a bit longer than they do in JK, but AFAIK they will vanish after a while. 3. - From what I've gatherd, yes, they will have various death positions - the screenshots probably attest to this, but I'm too tired to go hunting for one that does right now 4. - Absolutely no idea Welcome to the JKII forums - enjoy your stay Link to comment Share on other sites More sharing options...
JR2000Z Posted March 1, 2002 Share Posted March 1, 2002 Hmmm. Looks like he posted two threads with the same questions. Link to comment Share on other sites More sharing options...
BJP3E Posted March 1, 2002 Author Share Posted March 1, 2002 yeah I though I had messed up and not posted cuase I did not see it show up after I had done it so I made a second one and it showed up so ....... sorry new guy here dang newbies Say Any word as to if the Baddies will have more things to say I would find it rather amusing if one could come across points were you hear guards talking to each other like in NOLF funny funny stuff Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted March 1, 2002 Share Posted March 1, 2002 I believe so, yes. From what I've heard, you will be able to listen-in on conversations between enemies, especially bored Stormies I think something was said about this in the XGR radio interview, but I may well be wrong... If I remember correctly, Brett Tosti said something about you being able to listen in on a conversation between two Stormies, where one of them mentions that he only has one week left until retirement... Almost makes you feel guilty enough not to 'relieve' him of his arms, doesn't it? Link to comment Share on other sites More sharing options...
Silent_One Posted March 1, 2002 Share Posted March 1, 2002 You're right Wacky_Baccy, Toshi DID say that. I personally believe that there will be a lot of NCP/enemy conversations we(as in whoever is playing to game) can listen in on. Seriously! This game is gonna be SWEET!!! :D Link to comment Share on other sites More sharing options...
Pedro The Hutt Posted March 2, 2002 Share Posted March 2, 2002 Originally posted by Wacky_Baccy I believe so, yes. From what I've heard, you will be able to listen-in on conversations between enemies, especially bored Stormies I think something was said about this in the XGR radio interview, but I may well be wrong... If I remember correctly, Brett Tosti said something about you being able to listen in on a conversation between two Stormies, where one of them mentions that he only has one week left until retirement... Almost makes you feel guilty enough not to 'relieve' him of his arms, doesn't it? Well then you could use the mind trick to distract them.. sneak past... and thus the stormie can retire within a week ^_^ Link to comment Share on other sites More sharing options...
Master Sam Posted March 2, 2002 Share Posted March 2, 2002 Well then you could use the mind trick to distract them.. sneak past... and thus the stormie can retire within a week ^_^ But it also says that its at the begging, so you won't have that power (or possibly any powers). Link to comment Share on other sites More sharing options...
Pedro The Hutt Posted March 2, 2002 Share Posted March 2, 2002 ehh.. er... hmm... run like hell to the next door... or use Stealth that would make Solid Snake pround and sneak towards the next door. Link to comment Share on other sites More sharing options...
Master Sam Posted March 2, 2002 Share Posted March 2, 2002 Heh, yeah... just run and leave em behind. Link to comment Share on other sites More sharing options...
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