Saient Posted March 10, 2002 Share Posted March 10, 2002 I just noticed the news on jkii.net about a level converter that will convert old JK maps into quake3 then into JK2 maps. and people are getting excited cause they won't have to learn another level editing program.. "yay lets have maps that look as sh1t as JK maps" well maybe its just me but I think its a bad idea. a de-evolution on the maps that might get made. so if any old school JK mappers are out there happy that they don't have to learn a new map editor please learn radiant Its more powerful easier and your maps won't look dated. it might be fun to play the old JK maps in JK2 but I hope the editing scene for JK2 isn't overrun by JK mappers converting their stuff. Link to comment Share on other sites More sharing options...
Guest Jolts Posted March 10, 2002 Share Posted March 10, 2002 old levels need to stay in the past, why people wouldn't want new levels or the chance of making something better confuses me and then makes me cry. Link to comment Share on other sites More sharing options...
Rogue15 Posted March 11, 2002 Share Posted March 11, 2002 I'm going to convert only a few of the levels i made. only one actually, and it's not even finished yet. would be nice to add bots to it.... Link to comment Share on other sites More sharing options...
BlackDragon Posted March 11, 2002 Share Posted March 11, 2002 Due respect for Droid [sp?] for making the plugin tho. As long as people don't just import the levels and leave them at that without adding any of the nice little features that the Q3 engine can do (curves, shaders err... curves!) then there's just no point. So my word to the masses who are going to do this is: Learn Radiant! Don't leave the levels as they are! and Learn Radiant! Don't just keep editing JK levels with JED and importing them. Dragon - who thinks that building levels out of brushes for Q3 is soooo much easier than carving levels for JK. Link to comment Share on other sites More sharing options...
DSettahr Posted March 15, 2002 Share Posted March 15, 2002 http://forums.massassi.net/html/Forum5/HTML/007132.html By looking at the pics, I can say that Droid's method, while it will work, looks to be really inefficient. It will work, but I can tell you that editors will still have to do a lot (and I mean a lot, so much that it almost isn't even worth it) of fine tuning in JO's editor before the level can be released. I would think that Droid's plugin could only be useful for converting a JK level that was previously constructed and released. I would not recommend using it as a way to not learn Quake editing, i.e. using JED to make JO levels. Link to comment Share on other sites More sharing options...
Mormegil Posted March 15, 2002 Share Posted March 15, 2002 Of course not. You'd have to be insane. The interest in the plug-in is for recreating decent JK maps. No half-serious editor is going to keep using JED for JO. Unless there's a Jed2 Link to comment Share on other sites More sharing options...
DSettahr Posted March 15, 2002 Share Posted March 15, 2002 Unfortunately it seems as if the guy who was working on JED has just about disapeered. Its been months since the last update, and the update before that came out like a year previously. Link to comment Share on other sites More sharing options...
dr0id Posted March 16, 2002 Share Posted March 16, 2002 I would think that Droid's plugin could only be useful for converting a JK level that was previously constructed and released.Bullseye! I would not recommend using it as a way to not learn Quake editing, i.e. using JED to make JO levels.Me neither . This has never been the intention of the plugin. Link to comment Share on other sites More sharing options...
Saber_Trails Posted March 20, 2002 Share Posted March 20, 2002 what? are you crazy? at least remake nar shadda and bespin bespin was the ultimate level yes they looked crappy so someone remake it from scratch that way it will look awesome Link to comment Share on other sites More sharing options...
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