Cracken Posted March 19, 2002 Share Posted March 19, 2002 I have a suggestion for a new gamemode for JO: Assassination! Here's what you do: Imagine TFC's hunted map, but with lightsabers, starhips, and turret blasters. There's a team of Jedi that have lightsabers and defensive Force powers only (like absorb, jump, mind trick, etc.), and they have to protect a VIP (using the Mon Mothma skin, or Leia if she's included.) The VIP only has a small blaster pistol, and is slow but heavily armored. Trying to kill the VIP are the opposing team, the Sith. They are armed with lightsabers and offensive Force powers (lightning, push, throw, etc.). Now, the use of lightsabers and Force powers greatly emphasizes teamwork, even more so than the original Hunted. After all, the Sith can always just Pull away the VIP's blaster, then move in for the kill. The object is for the VIP to make it to her ship, which is defended by multiple blaster and/or missile turrets that the Jedi can control. Also, the Jedi will have blue or green sabers, and the Sith will have red ones, to further differentiate between the teams. So whaddya think? Link to comment Share on other sites More sharing options...
acgreen Posted March 19, 2002 Share Posted March 19, 2002 Sounds cool man... Make it bro. I'd play it. AC Link to comment Share on other sites More sharing options...
Jedimaster74 Posted March 19, 2002 Share Posted March 19, 2002 Sounds Awesome I would love to see a mod like this for JK2. It would put those Team Fortress b******* to shame as far as graphics and sound go hehe. [Edit - Stormy - swearing ] Link to comment Share on other sites More sharing options...
Silent Wolf Posted March 19, 2002 Share Posted March 19, 2002 A gameplay mode like that could kick some serious arse. Having 3 or 4 jedis defending your measly blaster holding butt would seriously rock. Esepecially if your shoting at the dark jedi while they are engaged in duels heh (only because id love to see a shot blocked off the lightsaber and go back to the sender ) . I say any mod that helps imerse a player into the "jedi" role is gravy. I dont like ctf because honsetly...why would a jedi capture a flag? boo urns to that. As for duels....*drools* thats where its at. Link to comment Share on other sites More sharing options...
TUS_Tomcat Posted March 19, 2002 Share Posted March 19, 2002 Cracken, you're wrong... The title shouldnt read, Too Late, but Too Early (for jedi knight 3) BTW, sounds great, it could be a good mod... Make the mode work, put in like 4 maps for it! Link to comment Share on other sites More sharing options...
DaAan Posted March 19, 2002 Share Posted March 19, 2002 interesting idea. may i make one small suggestion tho? i think the VIP should be a bot with some good AI, rather than lumbering a guy being the VIP. or if u dont like that the person that kills the VIP becomes the VIP when its reset, and the person that was the VIP becomes a defender and one of the defenders becomes an attacker (all this would be random placements of course) Link to comment Share on other sites More sharing options...
Rogue15 Posted March 19, 2002 Share Posted March 19, 2002 that would be so awesome!!! Link to comment Share on other sites More sharing options...
nykel007 Posted March 19, 2002 Share Posted March 19, 2002 Great idea, the assisans could be dark jedi mabye. Link to comment Share on other sites More sharing options...
Cracken Posted March 19, 2002 Author Share Posted March 19, 2002 Ok, nice to see that we have support for that gamemode, but I have another idea: RESCUE THE PRINCESS! Here's the concept: The Heroes, armed with Blaster Rifles, Repeaters, and Disruptors have to rescue the Princess from a cell block, prision facility, or railroad car. The Princess is a player who, upon release, will get a blaster pistol. The Heroes also get one Jedi with only basic force powers (Jump, Push, Pull) plus Heal. The Bad Guys have to prevent the Princess' rescue. They have security cameras to pinpoint the Heroes' position (the Heroes can, of course, shoot them out), plus Flechettes, Trip Mines, Blaster Rifles, and Detpacks, to booby trap the facility. They also have a Sith, will basic powers plus choke. There is a time limit for the Princess to be rescued before she is Terminated. Also, the Heroes have a droid that they can contact if they become trapped or need access to a particular area. However if the droid is discovered by the Bad Guys, they can use an Ionization blaster to disable the droid for the duration of the round. There you have it, two gamemodes to put the SW feeling back in the game, one for Gunners and one for Saberists. Link to comment Share on other sites More sharing options...
RedHerring Posted March 19, 2002 Share Posted March 19, 2002 Originally posted by Silent Wolf boo urns to that. lol Are you saying boo? or boo-urns? I was saying boo-urns hehehee but i'd have to disagree with the CTF statement. Game w/o CTF are games that I would not buy, being an avid Tribes player and all. CTF doesn't have to have a point, did Tribes have a point? No. But it was one of the best MP games ever (the best imho) Link to comment Share on other sites More sharing options...
Cracken Posted March 19, 2002 Author Share Posted March 19, 2002 Tribes or Tribes 2? Because T2 sucked. Worst waste of $20 since Unreal Tournament. Link to comment Share on other sites More sharing options...
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