Wraith Nine Posted March 22, 2002 Share Posted March 22, 2002 Hi! As it's possible to distribute force powers in multiplayer, I'd like to hear your opinions on distribution from what you know about force powers from reviews/trailers so far. AFAIK there are the following powers: Healing Speed Push Pull Confuse(will it be in mp?) Jump Grip Lightning Saber Throw (Force Absorb ?) (I got those out of a gaming mag, so be free to correct me if there are more/less.) So Imagine you got 12 points to distribute, where'd you put them? I think for Lightsaber only I'd choose: Saber Throw: 2 points (I actually don't like lvl. 3's homing attribute) Push:3 points (defense against Grip/Saber throw etc.) Grip:3 points (gotta love it ) Jump and speed:1 point (for evasion purposes) Healing: 2 points (might come in handy) For games where other weapons are allowed I'd prolly chose: Pull: 3 points (Come here,bastard ! ) Push:3 points (see above) Speed:2 points (to get to a range-weapon-equipped enemies faster) Healing: 2 points (see above) Saber Throw: 2 points (see above) Now go ahead, it's your turn ! Link to comment Share on other sites More sharing options...
B0MBER II Posted March 22, 2002 Share Posted March 22, 2002 Is pull like jk1's pull, how he pulls the gun or is it like pulling the WHOLE guy to you? Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 I doubt ill be throwing my Sabor often cause it leaves u defenceless.... so id keep that low.. My favorite force so far is the grip but only because the trailor has turned me to the darkside *muhaha* So id have my grip pretty high. Sence i havnt played yet im not gonna go into exact lvl of all the force skills cause i dont know what each lvl will do cause i havnt read anything that detailed.... Eric Link to comment Share on other sites More sharing options...
Wraith Nine Posted March 22, 2002 Author Share Posted March 22, 2002 I think it depends on the number of points you invest. But I hope there'll be some way to just pull the weapon at lvl.3,too. Link to comment Share on other sites More sharing options...
Pedro The Hutt Posted March 22, 2002 Share Posted March 22, 2002 Both, you can either unarm an opponent or pull all of your opponent towards you. (probably gets decided on wether you're aiming at the gun or not) Link to comment Share on other sites More sharing options...
B0MBER II Posted March 22, 2002 Share Posted March 22, 2002 I'm glad that you cannot pull a lightsaber away It would suck if 3 people were in a room and 2 were dueling and the other Force Pulled player 2's saber away and give player 1 a easy kill Link to comment Share on other sites More sharing options...
Jedimaster74 Posted March 22, 2002 Share Posted March 22, 2002 Originally posted by Wraith Nine Hi! As it's possible to distribute force powers in multiplayer, I'd like to hear your opinions on distribution from what you know about force powers from reviews/trailers so far. AFAIK there are the following powers: Healing Speed Push Pull Confuse(will it be in mp?) Jump Grip Lightning Saber Throw (Force Absorb ?) (I got those out of a gaming mag, so be free to correct me if there are more/less.) So Imagine you got 12 points to distribute, where'd you put them? I think for Lightsaber only I'd choose: Saber Throw: 2 points (I actually don't like lvl. 3's homing attribute) Push:3 points (defense against Grip/Saber throw etc.) Grip:3 points (gotta love it ) Jump and speed:1 point (for evasion purposes) Healing: 2 points (might come in handy) For games where other weapons are allowed I'd prolly chose: Pull: 3 points (Come here,bastard ! ) Push:3 points (see above) Speed:2 points (to get to a range-weapon-equipped enemies faster) Healing: 2 points (see above) Saber Throw: 2 points (see above) Now go ahead, it's your turn ! This sounds like a cool idea, but wouldn't it turn this game into role playing game. I would rather leave the game as is, a pure action game! Link to comment Share on other sites More sharing options...
Pedro The Hutt Posted March 22, 2002 Share Posted March 22, 2002 Nah, makes it more fun lol, and besides not all Jedi were equally balanced in all their skills as well, I'm sure that one Jedi is a better force jumper than another one. So being able to completely customise Force power settings&levels makes it all the more fun. Link to comment Share on other sites More sharing options...
Arimus Posted March 22, 2002 Share Posted March 22, 2002 What I don't really get when I watch the last movie is one part you see the player pull a storm trooper to himself and hack him down with the light saber...or am I seeing things? Link to comment Share on other sites More sharing options...
Pedro The Hutt Posted March 22, 2002 Share Posted March 22, 2002 *sigh* As it's been stated many times before, you can now pull either the weapon.. or the weapon's wielder (along with the weapon ofcourse lol) towards yourself now. Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 Jedimaster74.... The SP version of the game is Action/RPG if u want pure action play Doom...... hehe. I think earning the Force lvls in SP will rock and make it far more fun and give u more freedom to be the jedi that u wanna be. And for multiplayer its not like u have to Earn it. U just toss points into whatever u want for the fight. U can change them whenever i imagine. The more options they give u in a game the more fun it is and the longer it stays fun... Once u have done everything there is to do in a game thats when it gets boring so the best way to go is just make it so theres never a way to do everything (by giving tons of player freedom) This IMHO was a good decision and it is what they did in JK1 and it rocked. Eric Link to comment Share on other sites More sharing options...
B0MBER II Posted March 22, 2002 Share Posted March 22, 2002 How is SP a RPG? Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 How is it a Rpg? Well theres a story line to it and as u advance in the game is how u decide what side of the force u will use. Its not just mindless killing all the way through the game so there is a RPG aspect to the game. Pure action is **** like Doom, where the only purpose is to kill. Eric Link to comment Share on other sites More sharing options...
B0MBER II Posted March 22, 2002 Share Posted March 22, 2002 If you say so RPG to me is like Diablo 2 or Final Fantasy X Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 Rpg to many is the game giving u the ability to make decisions other then just "should i shoot him in the head or the nuts?" In JO u get to decide how u distribute your powers and i imagine theres alot of other aspects in the game play where you can make decisions that change your character. Diablo is a rpg for the same reason. has alot of killing in it but u get to distribute points and pick what spells and skill u get. And theres a story line that u follow. That is a Rpg in my mind. And final fantasy is In my words Tactical/rpg Link to comment Share on other sites More sharing options...
Agen Posted March 22, 2002 Share Posted March 22, 2002 So suddenly jk and jk2 are rpgs Link to comment Share on other sites More sharing options...
Jedimaster74 Posted March 22, 2002 Share Posted March 22, 2002 Originally posted by Kuluwen Jedimaster74.... The SP version of the game is Action/RPG if u want pure action play Doom...... hehe. I think earning the Force lvls in SP will rock and make it far more fun and give u more freedom to be the jedi that u wanna be. And for multiplayer its not like u have to Earn it. U just toss points into whatever u want for the fight. U can change them whenever i imagine. The more options they give u in a game the more fun it is and the longer it stays fun... Once u have done everything there is to do in a game thats when it gets boring so the best way to go is just make it so theres never a way to do everything (by giving tons of player freedom) This IMHO was a good decision and it is what they did in JK1 and it rocked. Eric Yeah I agree with you about how the more options they give you the more replayability the game will be. From What I heard the SP will have a lot of challenging puzzles in it. Link to comment Share on other sites More sharing options...
7-7ighlander Posted March 22, 2002 Share Posted March 22, 2002 Nooooo.. As a hardcore RPG fan I beg of you all not to call a game an RPG just because it has changeable stats. Diablo 2 is, whatever your stats are, a pure fighting game. Final Fantasy too. As I see it, in an RPG you have choice, such as playing without fighting and still have a great experience. A role playing game should also make you feel as if you were the role you play and therefore needs an extensively developed storyline. Planescape: Torment is an excellent RPG, Fallout 2 is another. Now, when I´ve finally cooled down, I can live again =) Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 Oh dont get me wrong i wasnt tagging it as a full blown Rpg. I love Rpgs also and this has Rpg aspects to it. I was just saying its not just a mindless killing game that most action games are. Having the option to decide how your character will grow gives it the Rpg feal to me. ofcourse in a full blown Rpg the choices are endless on how u will advance your avatar but this definently has a RPG feal to me IMHO. Eric:D Link to comment Share on other sites More sharing options...
thrEEpaGe Posted March 22, 2002 Share Posted March 22, 2002 uhh riiight...this game has ZERO rpg influence in it...im sorry....you are an idiot....have you actually PLAYED an rpg? rofl... sorry kuluwen, but next time you open your mouth, at least sound like you havent just received a lobotomy.. Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 Ok "idiot" your saying that from start to finish when u play the game all u do is walk around killing non stop with no story and your character has no role in the world? There are no players to communicate with and you dont get to Control how your character developes? Is that what your saying? Cause all of which i have just said are aspects that every single RPG has in it. So shut yer hole. And i wasnt refering to MP.... ofcourse MP will be mindless killing. Eric Link to comment Share on other sites More sharing options...
Desslock Posted March 22, 2002 Share Posted March 22, 2002 Originally posted by Kuluwen Oh dont get me wrong i wasnt tagging it as a full blown Rpg. I love Rpgs also and this has Rpg aspects to it. I was just saying its not just a mindless killing game that most action games are. Having the option to decide how your character will grow gives it the Rpg feal to me. ofcourse in a full blown Rpg the choices are endless on how u will advance your avatar but this definently has a RPG feal to me IMHO. Eric:D Actually it is a mindless killing game.. just with lightsabers and force powers and Star Wars and a story. Link to comment Share on other sites More sharing options...
digl Posted March 22, 2002 Share Posted March 22, 2002 thrEEpaGe insults are not tolerated here. Link to comment Share on other sites More sharing options...
Kuluwen Posted March 22, 2002 Share Posted March 22, 2002 Thanks Digl, i found his post pretty uncalled for, for just me giving my personal opinion. I dont mind people not agreing with me but "Its lame to flame" =P Eric Link to comment Share on other sites More sharing options...
Agen Posted March 22, 2002 Share Posted March 22, 2002 3page has a tendancy to flame anyway, but i don't usually.... but if you say cos it has choices it's an rpg that's means anything with choices is an rpg... like doom Link to comment Share on other sites More sharing options...
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