Jump to content

Home

New way to crash JK2 server


geronimo27

Recommended Posts

While watching my server tonight someone joined and spammed it I think with name changes enough to crash it. Not sure what they did, but this is the last portion of the text on the screen:

 

ClientUserinfoChanged: 3 n\-=444=--KICK_ME--=444=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=444=--KICK_ME--=444=-^7 @@@PLRENAME -=445=--KICK_ME--=445=-\

n"

ClientUserinfoChanged: 3 n\-=445=--KICK_ME--=445=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

Item: 4 item_shield_sm_instant

broadcast: print "-=445=--KICK_ME--=445=-^7 @@@PLRENAME -=446=--KICK_ME--=446=-\

n"

ClientUserinfoChanged: 3 n\-=446=--KICK_ME--=446=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=446=--KICK_ME--=446=-^7 @@@PLRENAME -=447=--KICK_ME--=447=-\

n"

ClientUserinfoChanged: 3 n\-=447=--KICK_ME--=447=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=447=--KICK_ME--=447=-^7 @@@PLRENAME -=448=--KICK_ME--=448=-\

n"

ClientUserinfoChanged: 3 n\-=448=--KICK_ME--=448=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=448=--KICK_ME--=448=-^7 @@@PLRENAME -=449=--KICK_ME--=449=-\

n"

ClientUserinfoChanged: 3 n\-=449=--KICK_ME--=449=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=449=--KICK_ME--=449=-^7 @@@PLRENAME -=450=--KICK_ME--=450=-\

n"

ClientUserinfoChanged: 3 n\-=450=--KICK_ME--=450=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=450=--KICK_ME--=450=-^7 @@@PLRENAME -=451=--KICK_ME--=451=-\

n"

ClientUserinfoChanged: 3 n\-=451=--KICK_ME--=451=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=451=--KICK_ME--=451=-^7 @@@PLRENAME -=452=--KICK_ME--=452=-\

n"

ClientUserinfoChanged: 3 n\-=452=--KICK_ME--=452=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=452=--KICK_ME--=452=-^7 @@@PLRENAME -=453=--KICK_ME--=453=-\

n"

ClientUserinfoChanged: 3 n\-=453=--KICK_ME--=453=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=453=--KICK_ME--=453=-^7 @@@PLRENAME -=454=--KICK_ME--=454=-\

n"

ClientUserinfoChanged: 3 n\-=454=--KICK_ME--=454=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

broadcast: print "-=454=--KICK_ME--=454=-^7 @@@PLRENAME -=455=--KICK_ME--=455=-\

n"

ClientUserinfoChanged: 3 n\-=455=--KICK_ME--=455=-\t\1\model\desann/default\g_re

dteam\Empire\g_blueteam\Rebellion\c1\5\c2\5\hc\100\w\0\l\0\tt\0\tl\0

Hitch warning: 9388 msec frame time

say: Bad Mother ****er: **** you

Bad Mother ****er^7«: **** you

********************

ERROR: Netchan_Process: length = 16385

********************

----- Server Shutdown -----

Sending heartbeat to masterjk2.ravensoft.com

Sending heartbeat to masterjk2.ravensoft.com

==== ShutdownGame ====

ShutdownGame:

------------------------------------------------------------

AAS shutdown.

---------------------------

DROPPED

 

 

 

Anyone know how to stop this crap? It didn't shut down the executable, so serverdoc unfortunately does not restart it.

Link to comment
Share on other sites

I'm aware that "animated" name scripts are quite popular in Q3 and by extension the derivative games. I've had a number of players use them on my server without any problem. There's that last "say" by someone else right before the crash as well. I can't evalute if that contributed or not. Ultimately, if such activity does crash the server, I won't be too worried. The admin bot I'm recoding from RtCW can be configured to auto-kick name spammers. ;)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...