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Is this a cheap move when playing ?


Guest Datoupee

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Guest Datoupee

If I know that my opponent is equal or better than me. When I start the game. I run a worker over in his base where he doesn't notice. When tech lev 2 hits, I build a turret next to his workers and take them out. By the time he moves his troops to take out the turret. My stronger mititary is already taking down his buildings. Plus, he can't create more troops since his workers aren't gathering resources.

 

People call it cheap, but this move is the only way I get a real advantage over other players. Do you think this is a fair move ?

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Guest General Crespin

Anything the game lets you do i consider fair and legal bcuz they could do the same to u

 

:biggs: Id describe myself as a hunky, flyboy, bachelor

 

:mon: I want you.........<3

 

:c3po: OH MY!

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Guest SlashAndBurn

If used against me I'd say its cheep. If I used it I'd say its military strategy.:) Anyhting that gives you a leg up on the competition besides codes is valid. And only called cheep by the guy whose but you're kicking.

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While a truely good player could counter that fairly easily, the strat is perfectly legal. However, there are some things, for example tower rushing, that most good players generally do not accept for a few reasons. First, it's an attack that does not use real units, second it's too easy, most good players like rushes to be hard for them too, finally, if they are using, it can usually be stopped if one has scouted well and is prepared, but if someone is totally surprised, they have no chance(usuall)

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Guest Supreme Warlord

This game is about WAR and so nothing is cheap. I consider that a good move. As usual i will counter that. You are just doing what you can do to win. THat is all you do. If I get defeated by this stragey then i will say good job. SO it is not cheap.

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Guest Destroyer Droid

A single tower has no murder holes. You can easily bash it down with workers. You need over lapping towers to be truly effective

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Guest ReaperFett

when I used to play Games WOrkshop games, there were people like that. They would go for winning only, doing every cheap trick and tactic. They were called Power Gamers, and most hated them.

 

I find that cheap, but Ive seen far worse. One person started on tech 3, sent every worker out to build a fortress, just out of sight of me. It then proceeded to pin me in. That is far worse

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Reaper why do you think that is cheap as long as the Host doesn't post any rules about it I don't see why its cheap especially if it works it just means the other player wasn't prepared for a rush 1 or 2 Mounted troopers could take down a single light turret and building a forward base is a common tactic even Tirion used it when he played Leon

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Originally posted by ReaperFett

when I

I find that cheap, but Ive seen far worse. One person started on tech 3, sent every worker out to build a fortress, just out of sight of me. It then proceeded to pin me in. That is far worse

 

If you start in Tech 3 thats the risk you take, however I'm not adverse to building a fortress outside an enemy base - some people don't like it check this thread

 

I don't think it's cheap, it just shows that you haven't covered your base well enough.

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Guest DinoDoc
Originally posted by ReaperFett

I find that cheap, but Ive seen far worse. One person started on tech 3, sent every worker out to build a fortress, just out of sight of me. It then proceeded to pin me in. That is far worse

 

Correct me if I'm wrong on this but couldn't you counter that by either a) building a force of cannons to take the fortress out or b) use an air transport to fly your forces around the fortress?

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I don't find the tactic cheap. I can see why people might find it annoying though. Who wants to play for just 5 mins? Of course if you can't counter it, likely the rusher won't want to waste an hour or more playing you;)

 

I started out banning it from my games, but later I decided how could I ever become good at this game if I couldn't fight such a simple opening move?

 

And it really saves you from wasting time playing someone who's skills are far below yours.

 

I try not to use it myself though. There's just something wrong with being able to build a tower right in the middle of the enemies territory;)

 

I have no problem launching early raids against his workers though. I'm a big fan of offensive oriented secondary bases. Just not within sight of his base;)

 

Still if I were making a RTS game I probaly wouldn't allow someone to build buildings within a certain radius of major enemy buildings. There shouldn't ever be a situation where two opposing towers are shooting at each other. Maybe that's just me;)

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Ah, this brings back not-so-fond memories of those Starcraft Protoss turret rushes. I don't think it's cheap, but a good player is going to monitor his territory for hositles, especially in the beginning. If s/he's good, your worker will be toast before it can finish.

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Guest Datoupee

I'm glad most of you agree that this is legal. It takes out rooks quick and gets on with the game much quicker. People mentioned that you can take the turret out with workers, but when they are only at tech lev 1 and have few workers, it is an easy win.

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It's not cheap. It's perhaps one of the major objectives of modern warfare, to have a base nearby the enemy as to be able to crush them quickly. How would the US fight a war without fortresses in Afghanistan, tell me that? It would simply be ridiculous to ship units from the US to Afghanistan with no bases in between.

 

If you can indeed build castles and towers nearby his base, I would reccommend it. You can't really siege a base without a forward outpost, it's nearly impossible. Building production facilities and defenses to box in an opponent is the key to having a sustained assault. Otherwise you'd jsut be randomly throwing units at the enemy. You're not restricited to that, so build up next to him!

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Guest IdLe_WorkeR

If you think that's bad, try this one, see if it will work.

 

After you've got ten or so workers and accumulated enough carbon, DELETE your command center, relocate to some spot near your opponent's command center (on top of his nova and/or ore, something like that), and rebuild your CC. If enemy not scouting near his base, can be a BIG surprise.

 

In AoK, they used to call it a TC rush.

 

Usually, the relocator loses, but hey! It's a game, right?

 

Check out this game in AoC where GX_Iron stands off a TC rush in a truly nutty game! Although his villigers started the madness!

 

http://www.rtscentral.com/readPosting.asp?PostingId=606611

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Guest RetardedChimp
Originally posted by ReaperFett

well, Ill say it this way then. If that is the only way you can win, you need to play more

 

Amen!

 

Long live the massive time-consuming game!

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