Jump to content

Home

listing of disable variables????


PurplWulf

Recommended Posts

this command: seta g_disableForcePower "32767"

and ones like it use a numeric system for changing the value of the line.

 

does anyone have a list of the possible combinations of these numbers to enable and disable only certain aspects????

 

I've seen them used for setting saber only, and for disabling weapons etc... but nowhere have I seen a list of the numbers and what they correspond to.

 

TIA

 

the purple one

Link to comment
Share on other sites

Ok, I'm lazy myself sometimes, so...here you go:

 

1 Heal [light]

2 Jump

4 Speed

8 Push

16 Pull

32 Mind Trick [light]

64 Grip [dark]

128 Lightning [dark]

256 Dark Rage [dark]

512 Protect [light]

1024 Absorb [light]

2048 Team Heal

4096 Team Energize

8192 Drain [dark]

16384 Seeing

 

1 No Weapon (not used)

2 Stun Baton

4 Sabre (doesn't work)

8 Bryar Pistol

16 Stormtrooper Rifle

32 Disruptor

64 Bowcaster

128 Repeater

256 DEMP Gun

512 Flechette Rifle

1024 Rocket Launcher

2048 Thermal Detonators

4096 Trip Mines

8192 Detonator Packs

 

Just add up the numbers you want to disable and put them in their respective cvars. Now, you need to know that g_disableForcePower is broken. It seems like thing that you didn't want disabled get disabled and it shows the server as "no force" when it really isn't. Additionally, it won't let players configure their force powers unless they leave, config and come back. It's bugged all to hell. ;) So, the best thing to do is have all or nothing as far as force powers go. If you want to keep players from using ALL the force powers at once, lower the maxrank--partial solution, but not the best. Hopefully a patch will fix this some day.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...