SAGOA Posted April 19, 2002 Share Posted April 19, 2002 I've been using keyboard direction arrows for movement and mouse for look/attack/jump/duel challenge. I've also mapped force abilities to the delete/end/pgdwn...etc keys right above my movement. Is this optimal? I ask because I seem to have a hard time pulling off "special" saber moves, especially the spin. Says to hit right/left + attack (or left/right down + attack) to spin. The only way I can spin is to hold down that direction and keep tapping attack (about the to four times until I spin). Is it supposed to be this inconsistant? It seems like others can do it with one attack and hardly even move from their position before they spin. Am I going about it wrong? Thanks, doods! Link to comment Share on other sites More sharing options...
Kataarn Posted April 19, 2002 Share Posted April 19, 2002 Well, here's how I map my buttons, and I have no problems pulling off spins. Forward - Up Key Back - Down Key Strafe Left - Left Key Strafe Right - Right key Use Force Power - Delete Duck - Left Shift Jump - Keyboard Enter Use Item - Backslash Force Absorb - Left Square Bracket Force Heal - Right Square Bracket (Yes, I play Light) Attack - Mouse1 Alt. Attack - Mouse2 Cycle Force Power - Wheel I don't have any problems pulling off spins. Remap Left&Right arrow keys to the appropriate strafes and it should solve your problem (if you're using them to turn, something is REALLY wrong). Link to comment Share on other sites More sharing options...
SAGOA Posted April 19, 2002 Author Share Posted April 19, 2002 hmmmm, my strafes are mapped to left and right? Do press and hold left/right before attack to spin, or kind of both at the same time? I can't pull off the spin in one attack? Link to comment Share on other sites More sharing options...
Valdarious Posted April 19, 2002 Share Posted April 19, 2002 The only way I can spin is to hold down that direction and keep tapping attack (about the to four times until I spin). Your doing it backwards, hold down attack then hit the left or right direction. Link to comment Share on other sites More sharing options...
SAGOA Posted April 19, 2002 Author Share Posted April 19, 2002 OK, like one after another in a real quick sequence? Link to comment Share on other sites More sharing options...
NeJJa Posted April 19, 2002 Share Posted April 19, 2002 IMHO, which is very arguable, the numpad is the best solution. using the standard 8/4/6/2 for arrows, 5 for crouch, mouse1 fire, mouse2 jump, enter fire2, the rest of the keys are assigned to force powers. i have all my guns assigned to the regular arrow keys and the pageup/dpe, home end, insert delete. it takes getting used to, but it is effective. Link to comment Share on other sites More sharing options...
LooNBB Posted April 19, 2002 Share Posted April 19, 2002 I map Push/pull to the mouse wheel... keep them really available. Link to comment Share on other sites More sharing options...
obijonkenobi Posted April 20, 2002 Share Posted April 20, 2002 With single player I use the default movement keys except for: q = pull e = push r = use mwheelup = prev force power scroll mwheeldown = next force power scroll mwheelclick (3rd button) = sabre on/off I dont use weapons at all now - only sabre and force I personally find the rest of the default keys to be really convenient and have had no reason to change them. Just my opinion and I don't expect anyone to agree with me. If they do then that is cool too. Link to comment Share on other sites More sharing options...
BIGBrother Posted April 20, 2002 Share Posted April 20, 2002 I'm a WASD user and also have push and pull on q + e with heal on f . Scroll forces with wheel, activate force with mouse4 and sabre draw/sheath on mouse5. I honestly can't remember what I use for cycle weapon as I can't remember the last time I used a gun. Link to comment Share on other sites More sharing options...
vr4me Posted April 20, 2002 Share Posted April 20, 2002 I find the most effective way is to map my movement/strafe stuff to the arrow keys, jump as right shift, crouch as right control, and my forcepowers on the numpad. 1 is push, 2 is pull, 3 is speed, 4 is heal, 5 is grip, 6 is mind trick, 7 is rage, 8 is absorb, 9 is protect, the big 0 key is lightning;) Link to comment Share on other sites More sharing options...
Zek Posted April 20, 2002 Share Posted April 20, 2002 Numpad works great for me. Link to comment Share on other sites More sharing options...
Phydeaux{RoA} Posted April 20, 2002 Share Posted April 20, 2002 These are my MP keymap settings: Q, Z=Strafe Left W=Forward E, C=Strafe Right X=Backward Force powers mapped to A, S, D, 1, 2, 3 Forward Mouse Thumb Button=Force Push (Intellimouse Explorer) Backward Mouse Thumb Button=Force Pull Middle Mouse Button=Lightsaber Stance Weapons mapped to F-keys Link to comment Share on other sites More sharing options...
TVadney Posted April 20, 2002 Share Posted April 20, 2002 Forward=Up Arrow Back=Down Arrow Left Strafe=Left Arrow Right Strafe=Right Arrow Using an Explorer 3 mouse... Fire=Left Button Secondary Fire=Wheel Button Change Weapon=Wheel Jump=Right Button Run= Button 4 Duck=Button 5 I "speak" the force commands via GC2. Saying, "pull" is like thinking out loud and is more natural then hunting for a key. I came across a forcible box and tested pull/push using the keyboard and GC2 and could not see any noticeable difference in response time on my system. Tom Link to comment Share on other sites More sharing options...
Teir Posted April 20, 2002 Share Posted April 20, 2002 w = forward s = backwards a = strafe left d = strafe right c = Sit ( duck ) mouse1 = attack1 mouse2 = attack2 ( saber throw ect ) space = jump q = force push e = force pull r = mind trick / grip f = force heal / lightning g = force drain 1 = absorb 2 = protection ( tho i never have points in it ). Caps lock = saber style -- Thats how i roxxor Link to comment Share on other sites More sharing options...
Guest HertogJan Posted April 20, 2002 Share Posted April 20, 2002 w=forward s=backward a=strafe left d=strafe right space=jump ctrl=crouch q=grip e=use r=push (works great against push, better than mouse3 in that situation) z=prev force power x=next force power mousewheelup=push mousewheeldown=pull mouse3(=wheel click)=lightning alt=drain v=speed n=bacta canister c=saber stance b=taunt F11=screenshot I use insert, home, pgup etc. keys for things I say a lot, like gg, lol, thx, nice1, may the force be with you... Link to comment Share on other sites More sharing options...
Chewie Bakker Posted April 20, 2002 Share Posted April 20, 2002 I use the standard WASD format that came with the game, but I bound the taunt command to n. Link to comment Share on other sites More sharing options...
Demolisher Posted April 20, 2002 Share Posted April 20, 2002 uparrow - forward downarrow - backward rightarrow - straffe right leftarrow - straffe left / - jump ' - crouch mwheelup and mwheeldown bound to saberattackcycle All force powers bound to function keys from defaults I also have two keys bound to switch between the darkkyle skin and shadowtrooper skin for when I join a server with skins Link to comment Share on other sites More sharing options...
GAT Posted April 20, 2002 Share Posted April 20, 2002 This is my keyboard layout that I have set and I seem to like to like it really well, but I also have a hard time pulling off the spin moves .... especially in the medium stance... but I think I'm doing it wrong. Keyboard: Tab - Datapad Q - Previous force W - Forward E - Next force R - I can't remember... T - Previous Item Y - Next Item A - Strafe Left S - Back pedal D - Strafe Right F - Use force G - Select stance H - Use Item Shift - Walk Z - Bacta C - Crouch V - Saber on/off B - Electro-binoculars Left CTRL - Heal Left ALT - Speed Space - Jump Mouse: Button 1 - Fire 1 Button 2 - Fire 2 Button 3 (wheel) - press to use; up and down to select weapon (select weapon with number keys as well....) Button 4 - Push Button 5 - Pull I think that's it ... I might have missed a few keys in there somewhere. GAT Link to comment Share on other sites More sharing options...
Cmdr. Cracken Posted April 20, 2002 Share Posted April 20, 2002 Movement/Strafe-W,S,A,D Absorb-q Heal-f Pull-e Push-r Speed-z Protect-C This my multi player key set up. rulzor Link to comment Share on other sites More sharing options...
d4rth_b0b4 Posted April 20, 2002 Share Posted April 20, 2002 Originally posted by NeJJa IMHO, which is very arguable, the numpad is the best solution. using the standard 8/4/6/2 for arrows, 5 for crouch, mouse1 fire, mouse2 jump, enter fire2, the rest of the keys are assigned to force powers. i have all my guns assigned to the regular arrow keys and the pageup/dpe, home end, insert delete. it takes getting used to, but it is effective. ummmm dont ur wrist hurt with a set up way on the other side of the keyboard? or do u just pull it way over to ur left hand? Link to comment Share on other sites More sharing options...
Kanubis Posted April 20, 2002 Share Posted April 20, 2002 ummmm dont ur wrist hurt with a set up way on the other side of the keyboard? or do u just pull it way over to ur left hand? I use this method and just move the keyboard to the left so its in the right place. I've been using the numpad since fps's went 3D. (going back a bit now...) Link to comment Share on other sites More sharing options...
dravin1911 Posted April 20, 2002 Share Posted April 20, 2002 I have used the same controls since I used to play Doom2 on BBS with some of my friends...I love this configuration because all the movements are very natural for my left hand. I keep my pointer and middle finger on X and Z, my thumb on Lalt, the 2 gimpy fingers for Lshift, and just the pinky for Lctrl. I may change alt-fire to somewhere else, because firing with your pinky finger is kind of awkward..but I never use alt-fire in fast combat, usually from a distance for things, so it's not that bad. z = strafe left x = strafe right Lalt = back mouse2 = forward mouse1 = fire Lshift = walk Lctrl = alt-fire space = jump c = crouch q,w,e,a,s,d = force powers Link to comment Share on other sites More sharing options...
Nightmare47 Posted April 20, 2002 Share Posted April 20, 2002 Mouse 1: Fwd Mouse 2: Back Mouse 3 (wheel button): Use force Mouse Wheel: Cycle through force W: Fwd S: Back A: Strafe L D: Strafe R ctrl: Primary Fire Z: Secondary Fire X: Jump C: Crouch Q & R: Cycle through weapons F: Use force E: Cycle through force I'm considering swapping Cycle Force (E) over to the alt key, or using alt for cycling through weapons and binding Q & R to specific force powers. I might also swap my config over a few keys (instead of centering around WASD it would be at RDFG or TGFH) so I can get at more of the keyboard with my hand, giving me more room to bind individual force powers. I've also gotta figure out what I want to do with my 4th & 5th mouse buttons (thinking about using M4: Primary & M5: Secondary, but I haven't really given it much thought since my current config works pretty well...). Link to comment Share on other sites More sharing options...
d4rth_b0b4 Posted April 20, 2002 Share Posted April 20, 2002 Originally posted by Kanubis I use this method and just move the keyboard to the left so its in the right place. I've been using the numpad since fps's went 3D. (going back a bit now...) i would still be usin arrows if i wasnt a lazy bastige and just move the stupid keyboard over. Link to comment Share on other sites More sharing options...
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