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Making fluid AVIs of in-game action


Oea

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Well, I used cl_avidemo 25.. and what seems to happen is

 

I import the clips into premier, set the default still duration to 5 frames, and then import them into the timeline... but it looks clunky, and a little too fast

 

Is there anyway to make AVIs that are FLUID and don't go faster then in-game speed? Or because cl_avidemo brings my system to its knees, I will never get fluid video?

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