Jepman Posted April 22, 2002 Share Posted April 22, 2002 I started this skin on the Chiss model, the only one closest to a bald head model, on some angles looks sorta odd, but I'll release a new version in mid may when the sdk comes out. First try at a naked torso and arm in JO and frankly am QUITE pleased. (another character for my upcoming JO sp level) Link to comment Share on other sites More sharing options...
CheshireKat Posted April 22, 2002 Share Posted April 22, 2002 Looks good so far. A few suggestions: The abs are too wide. follow the nipple down and blend them into the stomach more. The shoulders are also misplaced, follow the contour of the model, and you should get a better result there. You may also want to add a texture overlay to his flesh areas with these huge textures JO uses. Head looks pretty good for a bald head from this model. Did you paint the whole face? Big thumbs up if you did, and if not I'd suggest you do for your own feel good. I'm not too fond of the style of his brazers, but that could just be a personl thing. Keep it up. Link to comment Share on other sites More sharing options...
Evan Nash Posted April 22, 2002 Share Posted April 22, 2002 Nice idea. I would make the "tatoos" on the side of his head a color like blue or something. Anything other than white. White makes it look like he's an old man who is loosing his hair. Nice skin. Link to comment Share on other sites More sharing options...
Master6 Posted April 22, 2002 Share Posted April 22, 2002 I think it looks great... Did you have any reference pics that you looked at while skinning the muscles? I'm working on a 'muscle man' skin too. Which can be found in this thread: http://www.lucasforums.com/showthread.php?s=&threadid=45562 Problem is I used my head to mainly come up with how the muscles looked. Could use some reference pics if your willing to share...? Link to comment Share on other sites More sharing options...
CheshireKat Posted April 22, 2002 Share Posted April 22, 2002 http://www.planetquake.com/polycount/cottages/souldesigns/skinning.html Here's a good Skinnning Tut for flesh you both may find useful. It's fairly basic, and Soul does a helluva good job with Fleshtones and muscles. Link to comment Share on other sites More sharing options...
Master6 Posted April 22, 2002 Share Posted April 22, 2002 Thanks Cheshire for the tutorial. Right now I'll stick with my technique to finish off my current skin. But later I would like to create a whole new model, and then look to that tutorial for more help. Thanks again! Got anymore helpful tuts? Or can most be found at polycount? Link to comment Share on other sites More sharing options...
MankaCat Posted April 22, 2002 Share Posted April 22, 2002 the arms aren't bad, but the stomach area is....odd the abs are too wide, way too well defined, and way too....even (get it...odd and even har har har) and his belly button looks like he just got shot but the head's nice try mottling your skin more (multicoloured), and make it a little more pink Link to comment Share on other sites More sharing options...
Jepman Posted April 22, 2002 Author Share Posted April 22, 2002 Thanks for the suggestions about the abs, but the tatoos, and the skin color is really to my liking : NOTE: I'm not going for human flesh color!!!!! And he is old lol (but tatoos arent his hair) lol Link to comment Share on other sites More sharing options...
evilhomernz Posted April 22, 2002 Share Posted April 22, 2002 hehe yea im a n00b but ahh the skin looks kewl as man really nice job on the head i dont ahve any coments that havnt already been pointed out except umm ahh yes you spelt campaign wrong:P aside from that man nice job:) Link to comment Share on other sites More sharing options...
D'akt Sangwar Posted April 22, 2002 Share Posted April 22, 2002 i know the tats r 2 ure liking but u shud make them darker like kerry king yeaaaaaahh lol Link to comment Share on other sites More sharing options...
Ripp'en Rob Posted April 23, 2002 Share Posted April 23, 2002 I think the TAT color should stay as is for the DEFAULT char. But for the teams, RED for RED, etc. Link to comment Share on other sites More sharing options...
Hell Raiser Posted April 23, 2002 Share Posted April 23, 2002 Jepman, as always, great work. If others hadn't have been so nitpicky I wouldn't have noticed the abs being odd. Link to comment Share on other sites More sharing options...
TheJackal Posted April 23, 2002 Share Posted April 23, 2002 give him some black tatoos and when you join a team make them change colour. red for red team and blue for blue team obviously. Link to comment Share on other sites More sharing options...
Kijinn Posted April 23, 2002 Share Posted April 23, 2002 Looks good ! The abs are indeed too wide... And they are starting too high. Too close to his chest. Belly muscles are generally not connected to the chest, you know. The part between the breast and the abs (no idea how it is called) can sometimes look like part of the abs, but in your case this specific area would be far too big to match. And the alignment of the three rows of abs would be off. I advise using referrence material. Nothing wrong with that. ...and...yes...That belly-button would like to see some surgery...(regarding human standards). The shoulders are somewhat too small and (as mentioned by someone else) do not connect correctly. ...which brings us to the area between his neck and chest. Aside of being too bland (add veines, muscle-lines, etc) it is too wide as well. Bring the shoulders in a good bit closer. On another note, your shading lines are too thick, especially surrounding the abs. The change from light to dark is too sudden. That makes his abs look like bulbs on dark brown skin. The bordering area (between light and dark) has to be softer. That is all I would point out now. Good work, so far ! Link to comment Share on other sites More sharing options...
MankaCat Posted April 23, 2002 Share Posted April 23, 2002 collarbone is kind of plain and blends directly into the pecs Link to comment Share on other sites More sharing options...
Wes Janson SMR Posted April 23, 2002 Share Posted April 23, 2002 Pretty neat-lookin'. But there's one factor here that people seem to dupe when comparing biological attributes....This is a Chiss, not a human. I think any eccentricities here should slide. ;-) Speaking of which, I've never seen a gray Chiss, or one with green eyes before. Not doubting its authenticity, though, 'cause it's pretty cool. Link to comment Share on other sites More sharing options...
Unreally_Rasty Posted April 23, 2002 Share Posted April 23, 2002 Don't forget about the abs being wrong! cmon ppl its said 5 times in this post. the tat's on the head will stay that color UNLESS JEPMAN thinks they should change! Link to comment Share on other sites More sharing options...
Wes Janson SMR Posted April 24, 2002 Share Posted April 24, 2002 Wrong abs? What? You've seen a shirtless, fit male Chiss before? Link to comment Share on other sites More sharing options...
Unreally_Rasty Posted April 24, 2002 Share Posted April 24, 2002 Originally posted by Wes Janson SMR Wrong abs? What? You've seen a shirtless, fit male Chiss before? lol no, i think they look fine just the way they are but i was just making fun of veryone else. but i don't even know what the heck a Chiss is, lol! Link to comment Share on other sites More sharing options...
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