Jump to content

Home

15 k/s upload cap, ok for duelling server?


Chronic

Recommended Posts

Greets.

 

I have a 15 k/s upload caps on my duelling server.. and no one has joined yet besides one or two friends, and they have ~50 ping. I looked at my LAN config (cable goes through switch) and one client at 4500 max rate does about 2k/s upload. So an 8 player duelling game would be ok wouldn't it because spectating would consume less u/l bandwidth than actually duelling? Anyways here's my duelling config - it seems to be working very well for anyone that is having troubles.

 

2 k/s x 8 = 16 = 1 k/s over my cap, but spectators wouldnt use 2 k/s just for watching would they =/

 

//////////////////////////

// Server Information //

//////////////////////////

 

seta g_motd "Mexican Wookies Server 1.02c"

seta sv_hostname "^1Mexican ^4Wookies"

seta Administrator "Chronic"

seta Email "audio_x86@hotmail.com"

seta url ""

seta Location "Australia"

 

//////////////////////////

// Server Configuration //

//////////////////////////

 

seta bot_enable "0"

seta g_password ""

seta g_needpass "0"

seta sv_privatePassword ""

seta rconpassword "liquid13"

seta sv_maxclients "8"

seta sv_maxRate "4500" // You'll want to lower this

seta sv_maxping "0"

seta sv_minPing "0"

seta g_ghostRespawn "3"

seta g_forcerespawn "1"

seta g_inactivity "0"

seta g_warmup "10"

seta sv_pure "1"

seta sv_master1 "masterjk2.ravensoft.com"

seta g_allowvote "1"

seta sv_floodProtect "1"

seta sv_zone "DUEL"

 

//Enable IP banning

set g_filterban "1"

seta g_banIPs ""

 

//seta g_gravity 800

 

//////////////////////////

// Game Settings //

//////////////////////////

//Free For All is gametype 0

//Holocron FFA is gametype 1

//Jedi Master is gametype 2

//Duel is gametype 3

//Team FFA is gametype 5

//CTF is gametype 6

//CT Ysalamiri is gametype 7

 

seta g_gametype "3"

seta sv_cheats "0"

seta logfile "3"

seta g_logSync "1"

seta g_log "server1.log"

seta g_timeouttospec "70"

seta g_statLog "0"

seta g_friendlyFire "0"

seta g_saberInterpolate "1"

seta g_spawnInvulnerability "3000"

seta g_forceRegenTime "200"

seta g_autoMapCycle "0"

seta g_maxGameClients "0"

seta g_blueTeam "Rebellion"

seta g_redTeam "Empire"

seta g_forceBasedTeams "0"

seta g_saberLocking "1"

seta g_privateDuel "1"

 

//////////////////////////

// MODE Settings //

//////////////////////////

 

seta g_forceRegenTime "200"

seta g_weaponDisable "65531"

seta g_forcePowerDisable "0"

seta g_duelWeaponDisable "65531"

seta duel_fraglimit "10"

seta g_maxForceRank "7"

seta timelimit "2"

seta fraglimit "1"

 

 

// Duel Maps rotation cycle.

set map1 "map duel_carbon ; set nextmap vstr map2"

set map2 "map duel_bay ; set nextmap vstr map3"

set map3 "map duel_jedi ; set nextmap vstr map4"

set map4 "map duel_pit ; set nextmap vstr map1"

vstr map1

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...