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Map Roation Problems


Cedrin

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For some reason the server doesnt listen to the rotation list in the config file. For example the roation below. It will still run ffa_raven map even though it is not stated in the config.

 

set d1 "map duel_bay ; set nextmap vstr d2"

set d2 "map duel_carbon ; set nextmap vstr d3"

set d3 "map duel_pit ; set nextmap vstr d1"

 

vstr d1

 

The same goes with I add custom maps. It doesnt follow the list the way it should.

 

Anyone ever encounter this problem and have any suggestions to resolve this?

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Everything you mentioned I have set correctly. What do you mean "Do you call a map in your command line?"

 

My commandline looks like: "C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set dedicated 2 +exec server.cfg"

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Here is my config file:

 

//////////////////////////

// Server Information //

//////////////////////////

 

seta g_motd "Dueling Server"

seta sv_hostname "Cedrin's Duel Server

seta Administrator "Cedrin"

seta Email "cedrin@hotmail.com"

seta url "none"

seta Location "USA"

 

//////////////////////////

// Server Configuration //

//////////////////////////

 

seta g_needpass "0"

seta rconpassword "N/A"

seta sv_maxclients "3"

seta sv_privateClients "0"

seta sv_maxRate "12000"

seta sv_maxping "0"

seta sv_minping "0"

seta sv_timeout "60"

seta sv_pure "1"

seta sv_allowAnonymous "0"

seta sv_allowDownload "1"

seta g_allowvote "0"

seta bot_minplayers "0"

seta sv_floodProtect "1"

// seta sv_minclients "0"

// seta sv_privatePassword "N/A"

// seta g_ghostRespawn "3"

// seta g_forcerespawn "0"

// seta g_inactivity "0"

// seta g_warmup "10"

// seta sv_master5 ""

// seta sv_master4 ""

// seta sv_master3 ""

// seta sv_master2 ""

// seta sv_master1 "masterjk2.ravensoft.com"

// seta cl_allowDownload "0"

// seta g_friendlyfire "0"

// seta g_teamForceBalance "0"

// seta g_teamAutoJoin "0"

 

//Enable IP banning

// set g_filterban "1"

// seta g_banIPs ""

 

//seta g_gravity 800

 

//////////////////////////

// Game Settings //

//////////////////////////

 

//Free For All is gametype 0

//Holocron FFA is gametype 1

//Jedi Master is gametype 2

//Duel is gametype 3

//Team FFA is gametype 5

//CTF is gametype 6

//CT Ysalamiri is gametype 7

 

seta duel_fraglimit "1"

seta fraglimit "10"

seta timelimit "0"

seta g_gametype "3"

seta g_weaponDisable "0"

seta g_forcePowerDisable "32767"

seta g_forceRegenTime "250"

seta g_autoMapCycle "1"

seta g_maxGameClients "0"

seta g_blueTeam "Rebellion"

seta g_redTeam "Empire"

seta g_duelWeaponDisable "65531"

seta g_forceBasedTeams "0"

seta g_saberLocking "1"

seta g_privateDuel "1"

// seta capturelimit "8"

// seta g_maxHolocronCarry "1"

// seta g_weaponrespawn "1"

// seta g_adaptrespawn "1"

// seta sv_cheats "0"

// seta g_logSync "0"

// seta g_log "games.log"

// seta g_timeouttospec "70"

// seta g_statLog "0"

// seta g_teamForceBalance "0"

// seta g_teamAutoJoin "1"

// seta g_friendlySaber "0"

// seta g_friendlyFire "0"

// seta g_saberInterpolate "1"

// seta g_spawnInvulnerability "3000"

// seta g_maxForceRank "6"

// seta ui_gametype "1"

// seta ui_forcePowerDisable "0"

// seta ui_freeSaber "1"

// seta ui_rankChange "0"

// seta ui_opponentName "Rebellion"

// seta ui_teamName "Empire"

// seta ui_ctf_friendly "0"

// seta ui_ctf_timelimit "20"

// seta ui_ctf_capturelimit "8"

// seta ui_team_friendly "0"

// seta ui_team_timelimit "20"

// seta ui_team_fraglimit "0"

// seta ui_tourney_timelimit "15"

// seta ui_tourney_fraglimit "50"

// seta ui_ffa_timelimit "20"

// seta ui_ffa_fraglimit "20"

 

//////////////////////////

// MODE Settings //

//////////////////////////

 

// Duel Maps rotationcycle

 

set d1 "map duel_carbon ; set nextmap vstr d2"

set d2 "map duel_bay ; set nextmap vstr d3"

set d3 "map duel_jedi ; set nextmap vstr d4"

set d4 "map duel_pit ; set nextmap vstr d1"

vstr d1

 

// CTF Maps rotationcycle

 

// set d1 "map ctf_ns_streets ; set nextmap vstr d2"

// set d2 "map ctf_imperial ; set nextmap vstr d3"

// set d3 "map ctf_bespin ; set nextmap vstr d4"

// set d4 "map ctf_Yavin ; set nextmap vstr d1"

// vstr d1

 

The map rotation will still play the raven map even though its not listed here. What do you mean about the jk2mpconfig.cfg? Should I delete those configs to make sure there isnt any problems conflicting there?

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