Jump to content

Home

JK2radeint COmpiling problem


FenRiR

Recommended Posts

im havign a problem compiling my map after i save it to the gamedata/base/maps

 

basically i click bsp fullvis and it says its done isntantly but it hasnt actually doen anything..i followed soem advice i read in another thread about re-installing and i tried but sits still not working ? can anyone help me out?

Link to comment
Share on other sites

JK2 Radiant isn't that stable when it comes to compiling, I reccomend you get GTK radiant, and use UGG's Patch, you can just load your Jk2 radiant map and your all set, the only thing i would reccomend you do with JK2 Radiant is add the really specific entities.

Link to comment
Share on other sites

You should check to make sure that your project settings are correct. Open up radiant and go to File>Load Project and then find the Tools directory and select the .qe4 file that you need. If you're gonna map for single player, then select StarWars.qe4 and if you're gonna map for multiplayer, select StarWarsMP.qe4. This will setup your project settings correctly for you assuming you have the game installed into the default Program Files directory. You'll need to restart Radiant afer you do this.

 

JK2Radiant won't compile properly if this isn't setup right. I haven't checked it out yet but I think I remember seeing something the other day on these forums about a newer compiler being released for JK2Radiant. It's supposed to be better than sof2map.exe, which is the original compiler that came with JK2Radiant. I just tried to check it out on http://www.jk2files.com but the site is down.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...