Lord JayVizIon Posted July 29, 2001 Posted July 29, 2001 well, if swbg is too make effective use of air units, no doubt lucasarts has got to go take ideas from starcraft. the air units there would float and stand guard and would attack. i noticed in AoE that your warriors could wander off even if you didn't want them to. they should look into that
Guest Tie Guy Posted July 29, 2001 Posted July 29, 2001 I'm sure they'll catch alot of teh bugs. I think that they're gonna have more testing time on this game than a few previous ones. *cough*TPM*cough*
Guest Starnick10287 Posted July 30, 2001 Posted July 30, 2001 The most logical thing for fighters is: HANGERS. And Lucasrtas will have them, because x-wings need to be refueled!
Young David Posted July 30, 2001 Posted July 30, 2001 Well, Mr. Fixit gives some answers on when we can expect the air units in the game: Air Units You can think of the dynamics of Age of Kings to be two dimensional with sea and land. SWGB adds a third dimension with their air units. If you completely ignore air defense expect to get hammered in the Third Age when the air units hit the sky. I personally like it that way.
Paragon_Leon Posted July 30, 2001 Posted July 30, 2001 People, people... what about Star Destroyers ?!?! The most intimidating air-unit ever in a game !! True, they would have to be scale-sensitive like the AT-At's, but you could compare them to a floating castle. How about that ?? Paragon_Leon:D
Guest Starnick10287 Posted July 30, 2001 Posted July 30, 2001 And remeber Star Destroyers can't go into a planets atmosphere, but Victory-class Star Destroyers can. But i don't think they can go that low to the ground.
Guest Rogue15 Posted July 30, 2001 Posted July 30, 2001 Well, i'm sorry you feel that way about force commander. I thought that game was AWESOME the mission design was cool, my favorite mission was yavin IV. i loved using the ties to pick off the troopers, and using the artillery to fully destroy their stupid base and get loads of cps. I think i enjoy rebellion more...speaking of, i have yet to play that game on the zone...
Guest Rogue15 Posted July 30, 2001 Posted July 30, 2001 Quote Originally posted by Starnick10287 And remeber Star Destroyers can't go into a planets atmosphere, but Victory-class Star Destroyers can. But i don't think they can go that low to the ground. EEEEEEEEEEEEEEEEEEEEEE Wrong!!!! Super Star Destroyers can. Haven't you read Krytos Trap (i think that's the name of it) where Isard takes the SSD and blows a hole in coruscant. oh wait, that had repulser lifts on it that's why it was able to get off the planet...
Guest Tie Guy Posted July 30, 2001 Posted July 30, 2001 That was the xception. Plus, after it left, it couldn't go back into the atmosphere.
Clefo Posted July 30, 2001 Posted July 30, 2001 The Book Isards Revenge kicks ass BTW. And there is the scaling problem, Especially if there were SSD's. Woah those would be big
Guest Tie Guy Posted July 30, 2001 Posted July 30, 2001 Yeah, but you could fight an entire land battleinside a SSD. BTW, i loved all the X-Wing series, especially the ones with Rogue Squadron.
Paragon_Leon Posted July 30, 2001 Posted July 30, 2001 well if you look at the scale of the rebel transports, Star Destroyers don't seem that impossible anymore..
Young David Posted July 30, 2001 Posted July 30, 2001 Don't go spoiling around here ... I'm halfway X-Wing: Rogue Squadron ...
Clefo Posted July 30, 2001 Posted July 30, 2001 I won't spoil, I only said that one book kicked ass...
Guest Tie Guy Posted July 31, 2001 Posted July 31, 2001 Don't worry Dave, they're great anyways, but he's right, don't ruin it, they're awful suspenseful. Happy reading Dave!
Paragon_Leon Posted July 31, 2001 Posted July 31, 2001 hey, to stay with the thread: how about Twin Pod Cloud Cars ?? that would be great !!
Guest Tie Guy Posted July 31, 2001 Posted July 31, 2001 For what civ, besides, they aren't that great, IMO.
Paragon_Leon Posted July 31, 2001 Posted July 31, 2001 neither are y-wings, but they are vehicles used in the movies and they are armed (Cloud Cars fired at the Falcon in ESB). there was also talk in a book about a flying mantis-like creature at Bespin.. wouldn't know the name... i basically think it could be graphically the most attractive civ.
Paragon_Leon Posted August 1, 2001 Posted August 1, 2001 i know... i think A-wings will be best for quick massed attacks. the prospect of sending 50 TIE-bombers to an enemy base makes me almost drool as well
Darth_Rommel Posted August 1, 2001 Posted August 1, 2001 I've been drooling over that since the first gamespot preview!
Guest Tie Guy Posted August 2, 2001 Posted August 2, 2001 You mean the one with the video of all the TIE Bombers, that seemed like it was a little excessive, don't you think. Why bother with that may air units when you could have 2 or 3 times as many ground units?
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