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YES! HAHA! It's cxoming for PS2!


Guest Saesee Tom

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Hey I don't even think the PS2 is capable of supporting Obi-Wan without major cutbacks. I mean those levels are huge! And until they announce it officially, I wouldn't bet on it coming to a specific console.

 

Kurgan

 

 

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I agree to. I mean this is a game that LucaArts have had in production 4 damn well ages aimed at the PC, it was supposed to be out the winter after TPM came out in cinemas, it'll to be 2 advanced 4 PS2 now I reckon, plus with no mouse the lightsabre will be to unweildy as the team are supposed to be making it primarily a sword fighting game.

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What are you talking about?

 

From a standpoint of rendering capability, the Playstation 2 is extremely capable; moreso than most PC's. Obi-Wan's projected minimum requirements call for something like a Pentium II 300 with a third generation 3D card; the Playstation 2 has around eight times the fill rate of those cards and can transform several times as many vertices as a PII 300, so I seriously doubt the game would pose any sort of problem for the PS2.

 

And anyway, level size is largely irrelevant to performance unless the entire level is in view. Good VSD methods keep performance at adequate levels at almost all times, except when immense, high detail areas are fully viewable by the player, which should not be often on a game with the system requirements of Obi-Wan.

 

Disk space to hold the levels also wouldn't be an issue, because the PS2 uses DVD's. Unless Obi-Wan is going to use in excess of 4.8 GB of space, there wouldn't be any problem in porting it to PS2.

 

The only possible drawback I could see to releasing the game on PS2 would be lack of mouse support. Otherwise, the system itself is fully capable of supporting the game; most PS2 owners would probably complain about the lack of detail in Obi-Wan compared to other games.

 

[This message has been edited by Argath (edited November 17, 2000).]

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Guest Darth_Simpson

I have one question Argath!

 

If the P$2 is as amazing fast as it's said to be, how come it struggles so with running Unreal Tournament?

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Unreal Tournament was hastily and pretty horribly ported from the PC to PS2, so it really shouldn't be any wonder that it looks bad and performs worse. Development on the Unreal engine began six or seven years ago, yet performance on the PC, even using Glide, left much to be desired when the game was first released. Until fairly recently, when Epic finally got a decent Direct3D implementation finished, the only way to achieve optimal speed and quality was to use Glide. When UT was released, I recall many TNT owners were annoyed that the game ran better using Glide with Creative Labs' Unified drivers over Direct3D. When a game runs faster with a wrapper, which adds another layer of software, than with its own D3D implementation, you can generally assume that it isn't very well-designed from a portability standpoint, and takes a bit of work to get to run decently on new hardware.

 

Basically, UT uses an extremely API dependent engine that performs erratically even on its native hardware. It's a surprise the game even runs as well as it does on PS2, considering how quickly Epic got the game ported and out the door. A game properly designed for the system can look very nice and play at acceptable speeds; the only real technical drawback PS2 has is its lack of video memory, but most PS2 developers have been able to circumvent that problem while still keeping their games looking nice.

 

Basically, the PS2 has the capability to support a game with the requirements of Obi-Wan, or even a game similar to UT that is properly designed for the system. Compared to the huge, detailed spaces in games like Starfighter, the graphics seen in the available Obi-Wan pics are pretty tame.

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I dunno, I was somewhat impressed by the job they did porting UT to PS2. It isn't a perfect translation by any means, but I don't think you give it enough credit.

 

Still, my experience with that version is limited to a few minutes at E3, I don't own it, so perhaps my knowledge is limited. ; )

 

I would hazard to guess though that porting a game from one system to another is not always an easy task (if ever), especially a game of that magnitude and popularity (which puts major pressure on them to get it out quickly). I would also wager that building a game natively on one system would be easier (in the case of starfighter) than converting it to a totally different system (in the case of UT). Also being a newer system, perhaps the hardware is not as well known as it will be in another few years, and developers have figured out more tricks to getting optimimum performance out of the console.

 

Quake3 for the Dreamcast seems to be regarded as a "better" PC to PS2 port of the same genre fairly recently (this one I have NOT seen however).

 

If Obi-Wan is coming to a console (and it is, we now know), then it's coming to the X-box.

 

Kurgan

 

[This message has been edited by Kurgan (edited November 21, 2000).]

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Guest RogueOne

D@#n!!!!!! I am pissed!!!!!

 

They cancelled Obi-Wan for PC. This is just unfair and insane. They said the the PC was not advanced enought to support the breadth and scope of this game. Now that is biggest load of bull **** I have ever heard. Now they say it's coming for of the four next-generation consoles, but they don't say which. (PS2, X-Box, DC, or Game Cube)

 

Go to http://www.lucasarts.com/ to see for yourself.

 

mad.gifmad.gifmad.gif !!!!!!!!!!!!

 

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Considering the DC and the PS2 can't handle Obi-Wan, it would be logical to assume the X-box (Christmas 2001?) or the GameCube (when??). I figure, like Halo, this game is going to get snapped up by one of those first, can you guess which one?

 

The way I figure, it would take more work to convert the game from PC to console, but then again, the game isn't exactly finished, so it might not be such a big deal. That's something the dev's know but we don't.

 

Kurgan

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Guest incensed fan

this is reminding me of when J.P.B was coming out and everyone thought it was going to be the best even though it was'nt cancelled and then they made the DC version and screwed all of us fans who bought the PSX version. So expect the DC version then the PS2 version 3 months later. Someone just got rich of of this

 

------------------

Im mad as hell and im not going to take it anymore

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Uh, the PS2 can easily handle Obi-Wan in its current form. Look at the spec sheets (if you can understand what they mean), then take a look at the games available for it; many feature more detailed models, more complex architecture, and much larger open spaces than Obi-Wan. Why do you continue to claim PS2 can't handle the game when it's already playing games far more advanced than Obi-Wan?

 

The PS2 is an extremely likely candidate for the game, and though Dreamcast seems unlikely, it is a possibility as well. <a href=http://ps2.ign.com/news/28152.html target=_blank>IGN</a> seems to agree, as do <a href=http://www.zdnet.com/gamespot/stories/news/0,10870,2656861,00.html target=_blank>Gamespot</a> and numerous other sites. Incidentally, everyone in the world but Kurgan recognizes PS2 as a likely platform for Obi-Wan, and Dreamcast as a possibility, so I suggest disregarding his false claims of the PS2 being unable to run the game.

 

All of the consoles are capable of supporting the game. The only one that becomes less of a possibility due to hardware constraints is Dreamcast, but even that could run the game with appropriate modifications.

 

[This message has been edited by Argath (edited November 22, 2000).]

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First off, these are all my opinions:

Both console and PC games have their strengths and drawbacks. Pc games can be altered, but the drawback is so much can go wrong with a PC game. You comp runs tons of stuff at once. If one thing goes, you can't play your game. Not to mention the system requirements and upgrades you need to play the game. Consoles just have to worry about the game, nothing else.

As far as the release of Obi-Wan,I bet you money it will be released on PS2 as well as at least one other system. Why PS2? Well, for one thing, it can support the game. Second, PS2 is wiping out all other consoles in sales, and it will probably continue to do so. Sure there arn't a lot of great games right now, but look at all the perks:

You get a DVD player. Thats worth it right there. Then you can play all the original PSX games, most with heightened graphics and speed. Then in the Spring and fall, a bunch of highly anticipated games, such as Soul Reaver 2 and Metal Gear Solid 2, will be released.

I know that the X-box and the Game Cube haven't been released yet, but I seriously doubt either will match the response given to the PS2. Frankly, I really don't know too many people that want either.

The Dreamcast is about to die. There is no way it will be able to stand up to any of the new consoles, which out match it. The Dreamcast will go the way of its other Saga counterparts; big for a while, and then they slowly die. It already has in Japan, where most of the games and console stuff we see here are made/developed. No big loss really, considering that most of the good games on the Dreamcast were remakes of games released on other consoles/PC games. Total lack of originality. There are only so many Sonic games a guy can take. smile.gif

Of course that is just my opinion.

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I never said "short While." I owened a Genesis. But the fact of the matter is, it couldn't keep up with the competition popularity wise. SNES just plain kicked its butt in the end. Then the Sega Cd went flop. Dreamcast is already dead in Japan, and thats where most of the stuff starts. The U.S is the only thing keeping Dreamcast alive right now, and with the momentum of PS2 and the release of the other new consoles, Dreamcast just won't be able to keep up in my opinion. Of course, only time will tell.

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Incidentally it looks like Obi-Wan will be Xbox only, due to Micro$oft's predatory liscensing and marketing strategies. Boo!

 

Honestly I think the Genesis had better games than the SNES, even if the SNES may have had the edge in graphics. The Japanese are hooked on Nintendo, let's face it. You can't beat endless RPG sequals, Anime, and evil cutsyness (pokemon for example), you just can't.

 

The GameCube isn't even out yet, but I'd bet if you could buy the system in Japan only with no games available, it would outsell the Dreamcast, absurd as that sounds.

 

Sony is a marketing powerhouse, the PS2 to me doesn't show me anything better than what the DC has to offer, but they're selling like hotcakes, etc, even as DVD players (which is a total rip, a DVD player is much cheaper and better for that than a PS2, it's almost as absurd as buying a computer to calculate instead of a pocket calculator!).

 

But, I don't have anything to say how it turns out. Thank God for hobby stores and online auctions (and emulation) to get the games that "didn't make it" and were drowned by the corporate monsters out there.

 

Kurgan

 

[This message has been edited by Kurgan (edited November 23, 2000).]

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Guest ElDiablo

Hey all! I'm so very sorry to see what has become of many SW gaming brutha's out there. It's a crying shame! Instead of arguing at each other about the superiority of each of the formats out there. We should be "discussing" about the quality we all have been getting over the past few years. Granted, there are a lot of people out there who can't get a PS2, can't upgrade to the latest in pc madness, don't want a DC, or just own a PSX. What ever the way you fly,

We should be getting what we all deserve, a great title from a company from which, I know, we all expected at one time great things. Not the case anymore. Which brings me back to us. We all used to like LucasArts at one time or another, but now is the time to put your foot down and tell these guys what should have done way back when. ONE TITLE, Every platform. They can stick one very realistic annoying reptile thingy into 2 hours of celluloid, but can't develop one freakin game on every platform to satisfy everyone. Sounds like Bantha Poodoo to me.

It's time we all just take a little time to tell these guys enough is enough. They need to innovate and create for the fans. Not for Sony, Sega or the PC. Sorry about the rant guys..

All Respects - El Diablo

 

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Well, I dont think Obi-wan will come to DC or PS2. A BIG part of that game is gonna be multiplayer or it should if they dont decide to kill that too! PS2 has NO multiplayer. DC has but I dont think it will handle Obi-wan. I mean.. I own a DC and can see what it can do, and lets face it. A PC can WELL out-perform a DC! PLUS you will have alot more options on PC. The only other possibility I can see in the future is... XBOX & GAMECUBE

Both will have on-line and are gonna be great systems. But here we go again... lets wait like 1 to 2 more years to see obi-wan come out when we were like 2 months away for it on the PC! Bad move by lucasarts, And I dont care what there reasons are. This title was one of the MOST antisapated titles in the starwars universe since JEDIKNIGHT and SW gamers were really getting excited (including myself) to see this title given birth to the PC. So end result is... THEY LET ALL THE LOYAL STARWARS GAMERS DOWN!! And if anyone elce cant see that than they are crazy!

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