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BSV Taking forever


sights0d

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It's a .bsp, and the VIS process is probably what's taking so long... Go back, and make all brushes that aren't walls ceilings, floors, or boundary (touching the 'void' - gray background in jk2r) 'detail', which is done by slected them and pressing 'control+m"

 

Then, your compile time should drop. Do that to another copy of your map just to be safe.

 

Hope that makes sense, because I REALLY don't feel like going into more depth.

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