Jump to content

Home

motion capture


Guest Neumi

Recommended Posts

Guest Neumi

Have you seen the animations on the LEC page showing some animations mad with motion capture?

 

What do you think about?

 

The saber moves are nice, but I don't like the last part of the animation with the double bladed lightsaber.

 

Link to comment
Share on other sites

I find those mocap animations a great improvement over the original JK/MotS animations.

 

Saber dueling in JK/MotS seemed a bit two-dimensional. There was really no effective way to attack your opponent from above or below. Fighting basically occurred on a plane, despite the ability to force jump.

 

The new Obi animations might make dueling far more interesting.

 

Hopefully there will be downward attacks that can be made in combination with a jump. The attacker leaps into the air, over the opponent, and brings a downward attack on the opponent beneath him/her (Drakan implemented this kind of move). Dueling would be much more three-dimensional this way.

 

Wilhuf

Link to comment
Share on other sites

Guest Neumi

I'd like some "chinese martial arts" moves.

for example:

A long jump forward. If there is a wall (can be calculated easily), the figure should turn and put his feet to the wall and then do another jump in the other direction.

 

Or, as described in Zahn's "Cobra" trilogy: A high jump in a small room, during the fly a quick turn, then a "jump" from the ceiling to the ground level.

 

You know, some special moves.

 

ps: Did some of you read "Cobra"? the Toft-War would be a nice background for a Cobra-Game.

Link to comment
Share on other sites

Guest Dave Maul

I've noticed an error in the animations: On the SpinLeft movie, you can see the shadow of Obi-Wan's lightsaber, which shouldn't be there.

 

------------------

darthmaulprv.gif

Dave Maul

Link to comment
Share on other sites

Guest Neumi

We saw it also in JK's first animations.

 

Besides: Didn't you notice this is not the OB1 engine?

This probably is a scene redered by 3ds max, animation studio or something like that.

Its only sense is to show the animations.

 

The shadows in this animations are rendered, they were not created by a game engine.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...