oddjob: A-Team Posted May 18, 2002 Share Posted May 18, 2002 Ok, here are some preliminary pic's of the model. Just highlight, copy and past to your address bar to see them: http://oddjob1138.tripod.com/boushh_close.jpg http://oddjob1138.tripod.com/boushh.jpg Any comments welcome. As for the questions, here goes. Are there export/import tools made for Max 3.x? And if not, any plans? I have a copy of Max 3 but that's it. An honest to goodness licenced copy too. If there is no way to export with Max 3, then perhaps some nice person out there would like to export it for me when I finish skinning it and making all the LOD and ghoul system chops? Link to comment Share on other sites More sharing options...
CheshireKat Posted May 18, 2002 Share Posted May 18, 2002 Model Looks Great!!! More polys will be needed in the knees though. Can you get the XSI skeleton imported with3? Because the best way to model for JO is to model around the Skeleton. You should get less deformation as we are finding out... Great work!!! Be sure to finish it no matter what, something good will come of it. As of now I haven't the tiem to help you, but someone will I'm sure. Link to comment Share on other sites More sharing options...
remark 666 Posted May 18, 2002 Share Posted May 18, 2002 looks great, keep working. I agree, the knees do need few more polys in there to make it look better, maybe arms a little bit shorter, looks great anyhow. Link to comment Share on other sites More sharing options...
Darkhold X Posted May 18, 2002 Share Posted May 18, 2002 wow thats cool. I have been wondering who people were talking about when they said Boushh. Oh well it will be like masters having her like that again. I assume you will be able to select her with, and without the helmet then. That will be cool. You could choose on or off on masters also. and the knees do look nonexistant, but otherwise looks damn good. Link to comment Share on other sites More sharing options...
Leagle Posted May 18, 2002 Share Posted May 18, 2002 Link to comment Share on other sites More sharing options...
oddjob: A-Team Posted May 19, 2002 Author Share Posted May 19, 2002 Yeah, she will come in both versions, hopefully with custom sounds for both. Dunno why, but that pic didn't really do the knees justice. I will look at them again though. Somebody should make a CTF/Team Fortress like mod but make it just plain Jedi vs. Bounty Hunters. You could go nuts with the bounty hunters so that they could compete with Jedi. Jet packs and flame throwers(ala Jango) and other built in weapons and such... Hrm.. If I wasn't so involved with Action mods I would give this idea a try. Link to comment Share on other sites More sharing options...
spacermonkey Posted May 19, 2002 Share Posted May 19, 2002 Nice model Oddjob, I agree completely about a Bounty hunters vs Jedi mod. I've thought about it myself but I dont have time to run a project. Hopefully someone will take the idea up. It would be very easy for a mod team to impliment a new tag that allows the jet packs to fire when the hunters jump. Also The original quake 3 engine had a grappling hook coded into it and I'm sure it would be a simple job to recreate one for jk2. In theory a good coder and mod team could have all types of extra attacks/weapons for bounty hunters to use. Link to comment Share on other sites More sharing options...
quamosity Posted May 19, 2002 Share Posted May 19, 2002 hey oddjob, hows it going? Good to see you coming over to JK2 :D That looks great, but I agree with the others that the legs need a little work. Keep it up though--I look forward to it. quamosity Link to comment Share on other sites More sharing options...
s_mcclaydia Posted May 19, 2002 Share Posted May 19, 2002 Nice! very nice! dont normally post but thought I would congradulate some AHL members for coming over to the .... Dark Side? Well good to see you oddjob and quasy, keep up the great model Oddjob, will look excellent in game Im sure. Link to comment Share on other sites More sharing options...
ShodiKGian Posted May 20, 2002 Share Posted May 20, 2002 I hadn't made much progress on my Boushh model recently, and I'm glad to see someone else making one I was thinking about trying to make a SP series of missions revolving around bounty hunters ... but that sounds like a fun project to work on too If you need someone let me know. Link to comment Share on other sites More sharing options...
moooa Posted May 20, 2002 Share Posted May 20, 2002 Nice job, Good modelling and I think that make some mission with bounty hunter would be very great maybe you can do a mod with this. I think it will be great Link to comment Share on other sites More sharing options...
Sintax Posted May 20, 2002 Share Posted May 20, 2002 Sweet model, Boushh is wiked. Had a mod idea (only idea) similar to yours except it wasn't B-Hunter vs Jedi. It was rather simple, basically a player sacrafices their proficiecy in the force for additional starting shields and weapons, with some weapon changes you could have something akin to yours. Add in a flamer and specialty equipment and you got yourself a kick ass mod. Add an equipment cost which shares your force powers eg: lvl3 jetpack is similar to lvl 3 force jump, while a repeater blaster would cost 3 force points, flamer 6 ect. so if you want to be a fully equiped Jenga than you have to have no force powers, or you could go for a hybrid and have an anti-jedi bounty hunter equiped with photon snipergun thingy, saber and with absorb maxed Link to comment Share on other sites More sharing options...
moooa Posted May 20, 2002 Share Posted May 20, 2002 Yes this can be great but I don't think of that why can't make (like counter strike) bounty hunter vs the victim There was some mission were u have to captur han solo or someone else. And u win more money if u catch him alive But the idea of replacing the force with competence is such great Link to comment Share on other sites More sharing options...
oddjob: A-Team Posted May 21, 2002 Author Share Posted May 21, 2002 http://home.attbi.com/~oddjob1138/img/boushh_leia_face.jpg I have it all skinmeshed and started work on the face. Link to comment Share on other sites More sharing options...
Darkhold X Posted May 21, 2002 Share Posted May 21, 2002 The knees look much better now. After some texturing that could be a pretty mean model. Link to comment Share on other sites More sharing options...
Vesentac Posted May 21, 2002 Share Posted May 21, 2002 Very nice work... I strongly suggest you get a partner to work on a more rugged skin. Link to comment Share on other sites More sharing options...
oddjob: A-Team Posted May 21, 2002 Author Share Posted May 21, 2002 That's a place-holder skin. The only actual work I have done is on the face. Link to comment Share on other sites More sharing options...
Ten Tigers Posted May 21, 2002 Share Posted May 21, 2002 SWEET!! BAD ASS!!! The skin looks a little too perfect but like you said, you just started it. Please tell me you are gonna use soundclips from Return of the Jedi for this model. It just wouldnt be right using a Jan or Tavian audio when there have GOT to be Boush clips out there. If nothing else I know there are plenty of people here in this community who would be happy to help you find some useable sound files. Link to comment Share on other sites More sharing options...
Master Anakin Posted May 21, 2002 Share Posted May 21, 2002 well, nice work so far. but some things i think aren't correct with the model: i think the arms are even too long and leia's head is too small compared to her legs. one leg is as broad as her head, and so her neck must be a little bigger too. good work though, keep it up!!! Link to comment Share on other sites More sharing options...
oddjob: A-Team Posted May 21, 2002 Author Share Posted May 21, 2002 Too perfect? Is there such a thing? Well, I will reproportion a bit her when I get the JKII skeleton to use as a template. It's funny though, her head fits in the helmet right now but the helmet looks a tiny bit too big. Link to comment Share on other sites More sharing options...
CheshireKat Posted May 23, 2002 Share Posted May 23, 2002 First off, let me say you're doing a hell of a job. I very pleased in what you have so far. I was pondering modeling her myself with a helmet and without, but havent the time right now, so I'm glad you got her going. Keep it up!!! Link to comment Share on other sites More sharing options...
spacermonkey Posted May 23, 2002 Share Posted May 23, 2002 good work, I thought the helmet looked a bit big tho. The model is looking pretty tight. Be interesting to see some ctf skins with that costume Link to comment Share on other sites More sharing options...
[CO] HellmasteR Posted May 23, 2002 Share Posted May 23, 2002 Woo, oddjob, youre playing jk2 now too, yay. It seems like all us AHL'ers are now. Link to comment Share on other sites More sharing options...
CheshireKat Posted May 24, 2002 Share Posted May 24, 2002 Please don't let all the Spam bury this model... Link to comment Share on other sites More sharing options...
adillon Posted May 24, 2002 Share Posted May 24, 2002 i found a couple sounds from theforce.net that might be pretty good taunts, although there is some background noise that needs to be dealt with. for boussh, it should be "YATAY ..." only because it's the only line (i think) said by the bounty hunter. http://cgi.theforce.net/theforce/multimedia/imageFolio.cgi?action=view&link=Audio/Classic_Trilogy/Characters/Boussh&image=yatay.wav&img=&tt=wav and for leia, i found one where she says "I HOPE YOU KNOW WHAT YOU'RE DOING" but han and chewie respond so they might have to be edited out. http://cgi.theforce.net/theforce/multimedia/imageFolio.cgi?action=view&link=Audio/Classic_Trilogy/Characters/Leia_Organa&image=hopeuknw.wav&img=&tt=wav model looks awesome. can't wait to see it finished. keep up the great work! Link to comment Share on other sites More sharing options...
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