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duel_kamino


RichDiesal

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Originally posted by VIO

very nice map rich i love the use of trigger_push as air jets i love side walking the pillers a little small but that couldn't be helped i guess wuith all the curves very well made and i know how you feel about making MP maps!

 

Keep in mind that you can still fall off...

 

Eesh.

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Originally posted by Xcom

 

Set you GFX to low and 16 bits. Maybe this will reveal it.

 

I set everything to lowest and even tried it with GL Extension off... no dice, I still don't get that effect.

 

You tried deleting the PK3 and redownloading it?

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:D

 

After my tut site is updated for the most part, I will release the SP version of Kamino... After that, I will do one of the following projects (input is welcome):

1) a MP Republic Archives

2) a SP Kamino level - Not based on the movie setting, however - it will involve exploring an underwater base that happens to be on Kamino - not sure on details of yet

3) a SP Bespin level - A simple straightforward "go investigate rumors of an imperial base" type mission with full scripting of cutscenes - will begin with you exploring a calm city when all hell breaks loose - this was my original map that i was workign on before I started MP duel_kamino

4) Something Else

 

Suggestions welcome! :D

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I know what you could do. Make it a mod, and have it be a thing where your kind of a mercenary or something like that. And have it so you can add new levels as you make them, make it kind of an ongoing saga or something like that...

 

It has possibilities...

 

 

 

 

:jawa Oo-oo Ootini!

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I vote for The Republic Archives Library

 

Also i figured out why i couldn't see the skybox...I had it in low res video setting

 

So Kamino works great for me

Can't wait to see whats next in store for us!

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I know what you could do. Make it a mod, and have it be a thing where your kind of a mercenary or something like that. And have it so you can add new levels as you make them, make it kind of an ongoing saga or something like that...

 

 

Hey that is my idea :p

 

 

I also have been thinking of getting a crew together to make the Bounty Hunter Chronicles. I was gunna wait to see how Rebel strike came out first.

 

 

 

O yeah. Rich I know I already said this, but the Map kicks ass.

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I love you guys. :p

 

But again, I feel indebted to the enormous support by this community to finish up my tutorial site, which will take at least a few weeks.

 

There's a lot to it. :D

 

After that, expect SP Kamino and... one of those other suggestions. :D

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I'm not remaking this map for MP ever again.

 

And I'm not going to remake the whole thing just for the SP version either.

 

So drop the Slave 1 talk. :p

 

This is just "Kamino Landing Platform." It is not "Kamino Landing Platform Where Obi Wan and Jango Were Fighting in Episode II"

 

It's a different, smaller platform! So there! :p

 

And I am definitely making a SP ladder-type version of the landing platform after the tut site is complete... but whether or not I will make the longer underwater level is still up in the air...

 

And the Republic Archives would be a relatively simple map, just a matter of making the appropriate shaders, really... Probably wouldn't take too long, now that I think about it, but I'd need to draw out plans.

 

Hmmm... let's go to the more basic question then, would you guys rather see a MP or SP map after sp_kaminoplatform? :D

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Originally posted by Madjai

but could you make one thats to scale and put the slave I in it?

Everyone seems to think that that platform is the only one on Kamino. I mean, c'mon people, do you really think that there's only one platform for the whole city? I think not...

 

 

 

 

Oh, and Rich, I think you should make a mp map...

 

 

 

 

:jawa Oo-oo Ootini!

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