pud1 Posted June 17, 2002 Share Posted June 17, 2002 single player kamino map i vote for Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 17, 2002 Share Posted June 17, 2002 pud: A. He already said he's collecting votes for projects after sp kamino. B. Your avatar looks wrong(of course, I have an even pic that's even more wrong...)... Mesa stupid! Link to comment Share on other sites More sharing options...
RichDiesal Posted June 17, 2002 Author Share Posted June 17, 2002 I believe he was voting for the underwater SP Kamino map... Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 17, 2002 Share Posted June 17, 2002 I knew that... Mesa stupid! Link to comment Share on other sites More sharing options...
Manquesa Posted June 17, 2002 Share Posted June 17, 2002 i'd rather call you Boris Sterg Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 17, 2002 Share Posted June 17, 2002 Ummmmm, what? Mesa stupid! Link to comment Share on other sites More sharing options...
pud1 Posted June 17, 2002 Share Posted June 17, 2002 i made the avatar better PLUS i WAS voting for the underwater sp kamino! but anything rich does will be great! Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 17, 2002 Share Posted June 17, 2002 You got that right! Mesa stupid! Link to comment Share on other sites More sharing options...
lo5t_h0pe Posted June 17, 2002 Share Posted June 17, 2002 i shall cast my vote for kamino SP. the way you talked about it, it sounds kind of like noir detective type stuff, which would be real cool; of course it would have to end with a big ole lightsaber fight or something. but if i read it right, the going around and solving a mystery sounds neat, and underwater. . .this first kamino is so well done, i look forward to seeing what rich does with something brand new and creative. SUGGESTION: if you do make this map, have a part where you walk into a room full of clones, all eating or something simple like that. just a simple creepy thing like that. further, maybe use another idea i saw here and make it into a whole "RichDiesel Jedi Noir Mystery" series where you release a new level whenever you get around to it. i would love it, and i'm sure everyone that loves your work on here the same way would love it as well and look forward with anxious antici. . .pation to every new chapter of the mystery. (i'm a fiction writer, so if you wanted, i could help come up with some sort of story for it) Link to comment Share on other sites More sharing options...
RichDiesal Posted June 17, 2002 Author Share Posted June 17, 2002 That is in fact one route I was looking at... any SP map I make is going to be heavily scripted as I personally am tired of the "run in, shoot stuff, run somewhere else" sort of maps/games... I mean hell, I couldn't stand Soldier of Fortune II simply because it was so straightforward. "Go kill stuff" and that was pretty much the extent of it. It's just mostly a matter of how much effort I want to go to. Also note that any map I make is going to be darkly toned simply because I prefer dark mysterious types of maps... enemies jumping out pitch black areas and the like. It's just figuring out which project I really want to do. Too bad Divided took the Frogger idea, that was something I wanted to tackle myself in a month or two. Hopefully he will perform to my expectations though and I won't need to. In the meantime, GC102 is up on my tutorial site (or will be in the next 20 mins after it uploads) so check that out. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 17, 2002 Author Share Posted June 17, 2002 I'd also like to note that jk2files.com gave duel_kamino a glowing review . Link to comment Share on other sites More sharing options...
lo5t_h0pe Posted June 17, 2002 Share Posted June 17, 2002 well good, then. sounds very cool, and i agree about the straight-forward, run-and-gun attitude that far too many games go for. it grows tiring. i think good games are advanved fiction, not just killing excercises. some of the best games (half life, no one lives forever, outcast. . .) have more developed, growing plots that come from involement, and i really like that. it's good to hear someone else does too. anyway, this rout sounds like a good rout to go from my standpoint, and if you wanted to do the serial variety, no one would be stopping you from taking a break to spit out a simple ladder-type every now and then if you wanted to. again, if you would like some help with a story, i'd be willing to swap e-mails with you and get things going that way if you wanted to go the mystery rout. the only thing i see that could be bad is modeling and animating new characters if they came up. on that, if it were a monthly or bi monthly thing, that could possibly work to get another man working on characters. anyway, now i'm looking too far ahead and it's your project. sorry. mind goes too fast. if you decide on this, let me know and if you want, i'll help you get a story going. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 17, 2002 Author Share Posted June 17, 2002 anyway, now i'm looking too far ahead and it's your project. sorry. mind goes too fast. if you decide on this, let me know and if you want, i'll help you get a story going. Hehe, quite alright, but it'll be a while before I start a project of that magnitude. I only have a very basic knowledge of scripting at the moment and will be using my first linear SP map to figure out just how everything works... just trying to figure out a setting for that at the moment. It will be heavily scripted, but I don't want to get to anything quite that complex for a while. Link to comment Share on other sites More sharing options...
lo5t_h0pe Posted June 17, 2002 Share Posted June 17, 2002 sounds good. i can understand that completely. so do you have some sort of an idea of what the story would be if you went that rout? what characters? what starting point the mystery would have? Link to comment Share on other sites More sharing options...
defalc Posted June 17, 2002 Share Posted June 17, 2002 Originally posted by RichDiesal Yes yes, Bryce 5 actually. BRYCE 5!!! Gaddamn, I want that program! I can't get it ANYWHERE tho! Link to comment Share on other sites More sharing options...
RichDiesal Posted June 17, 2002 Author Share Posted June 17, 2002 so do you have some sort of an idea of what the story would be if you went that rout? what characters? what starting point the mystery would have? Not just yet. I will come up with something to that effect if I take that path once I go down that road. Still at least a month or two off from even having that path in sight. BRYCE 5!!! Gaddamn, I want that program! I can't get it ANYWHERE tho! http://www.corel.com - Go download the free trial, 30 days full functionality except that the renders are slowed down. Link to comment Share on other sites More sharing options...
Epimetheus Posted June 18, 2002 Share Posted June 18, 2002 Whee, this thread is going absolutely nowhere. Let the anarchy ring! Link to comment Share on other sites More sharing options...
RichDiesal Posted June 18, 2002 Author Share Posted June 18, 2002 Pfft! You're supposed to give me inspiration for future levels. Link to comment Share on other sites More sharing options...
pud1 Posted June 18, 2002 Share Posted June 18, 2002 i will /me becomes rich's muse! hrmm mental block DOH! I do have some questions, on the project ur gonna do right now(sp kamino) what levels and rooms do you intend to implement or will it just be like a extended platform where you can go inside a little? Explain please! P.S. I still think you would do a great Republic Archives library map(mp or sp) Link to comment Share on other sites More sharing options...
RichDiesal Posted June 18, 2002 Author Share Posted June 18, 2002 Ah, actually this will be sp_kaminoplatform. Just the platform, nothing more, with troops (maybe clonetroopers) running out through the door to attack you with a grand finale... fully scripted with some cinematics thrown in. It's primarily just to let me learn how to make cinematics and fine tune my ability to script, so it won't be anything TOO special, but it should be fun. Basically it'll be like ladder except a little more fancy and on Kamino. Link to comment Share on other sites More sharing options...
pud1 Posted June 18, 2002 Share Posted June 18, 2002 ahh hah i see sounds good:) Link to comment Share on other sites More sharing options...
G5_Wrath Posted June 18, 2002 Share Posted June 18, 2002 i just tried your map ... great map ... and i was wondering why you didnt make the rain and the water moving below? that would be awesome... are you working on this? or is it too much of a drain on FPS? Lord Wrath Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 18, 2002 Share Posted June 18, 2002 Amazing. Some people haven't read this thread. I've discovered a new species! The non-duel_kamino-thread-reader! Cool, I must examine this specimen closer in my lab. Oh, and yes, it does drain too much fps, and rain is impossible in mp. I don't think there actually is water down there, I think it's just the skybox... Mesa stupid! Link to comment Share on other sites More sharing options...
RichDiesal Posted June 18, 2002 Author Share Posted June 18, 2002 Let me clarify because people keep making these claims. First of all, it's not necessarily that I don't want to include it because it would slow FPS down too much - it's because Raven didn't include it in MP for whatever reason. I think it is because it causes a huge performance hit when it has to calculate water information for all players on the screen, but that's just a guess. There is just a skybox of water, because no matter what way you try it, if you have animated water brush down there, it looks like a giant pool of water floating in midair. Thus, there is just static water drawn in the skybox. BUT for all those concerned, if you REALLY want to play with rain on your own system just for the hell of it, play the map in cheat mode and enter the console command "r_we rain init 1000" and you will have rain. It won't sputter on the saber, but it'll still be raining. There, I hope you all are happy. Link to comment Share on other sites More sharing options...
G5_Wrath Posted June 18, 2002 Share Posted June 18, 2002 sorry man.. i should've read the earlier threads i see your predicament its good how it is ... and the bot is fun to play also... good job...someday i'll take the time to learn how to put bots in my maps Lord Wrath Link to comment Share on other sites More sharing options...
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