CheshireKat Posted May 25, 2002 Posted May 25, 2002 EDIT/ OK, I'll try to remember to post the lateste pics here along with new posts. Limited Space On BoomSpeed, but I'm able to post pics so watch for deleted links. LATEST PICTURE: =========================================== http://www.boomspeed.com/cheshire/MaulProgress.jpg Face Skin Start http://www.boomspeed.com/cheshire/DarthMaulFaceStart.jpg
Darkhold X Posted May 25, 2002 Posted May 25, 2002 http://www.stomptokyo.com/scott/darthmaul/dmfigure/dmfigfull.jpg go for the drapery:) on tony hawk 3 they did put the slight growling type face but not to much to make it look dumb. I can take some shots in tony hawk 3 if you want. it would probably help you out seeing him in 3d, and all.
CheshireKat Posted May 25, 2002 Author Posted May 25, 2002 Sorry I kinda worded it funny.... I am doing the drapery for sure, but I'm trying to decide on what method to use. I could drag it out as I did with Lady Brean, but I think if I make it solid it will look better and I wont' have to worry about clipping. I have THPS3, but if you got screenies, post em'. What I'd really like is some of the original sketches. I have the ART of EP1 somewhre, but I can't seem to find it right now.
nucular_jedi_14 Posted May 25, 2002 Posted May 25, 2002 looks pretty good so far man, keep up the good work!!!
CheshireKat Posted May 25, 2002 Author Posted May 25, 2002 http://www.boomspeed.com/cheshire/DarthMaulNewRender.jpg Updated Pic.
ErionD Posted May 25, 2002 Posted May 25, 2002 So cool! Work on the feet though. Great job with that face!
AKPiggott Posted May 25, 2002 Posted May 25, 2002 Could you at least try the facial bones? If you did that, he could be used as a cutscene puppet....
remark 666 Posted May 25, 2002 Posted May 25, 2002 looks good, just work on the boots a bit more and please, please!!!! don't make his ass too big, that's the problem on that female sith and aura models, god!! because of that I hate them both, it makes the character look so unbalanced and weird (doing his saber as a custom addon ??)
Nemesis731 Posted May 25, 2002 Posted May 25, 2002 Finally a Darth Maul model! He looks outstanding. I can't wait for him to be released. Keep up the great work!
Leagle Posted May 25, 2002 Posted May 25, 2002 ...With broad shoulders... They need work. I urge you to give the face bones a try. Try not to use surfs for everything this time:D Keep it up!
Oobedoob Benobi Posted May 25, 2002 Posted May 25, 2002 yes please try to do your best on the model, it looks great so far!
Lord -=[FBF]=- Posted May 25, 2002 Posted May 25, 2002 very nice. the boots need work tho. good job so far!
CheshireKat Posted May 25, 2002 Author Posted May 25, 2002 Thanks All! I'll be doing a bit of work on it later today. The feet are on the list of things to fix. What you see here is a bit over a day's work, so there's lots to do yet... Remark: No I will not be giving him a womans booty... AK: no facial bones. Sorry, but I can use those polys elsewhere and JK2 is hard enough to get a model in as it is. Leagle: working on all of that still. Also, don't expect a Maul saber. If someone else wants to do it thats cool, but the length of the hilt would probably clip into the Player Models. I'll update the pics later tonight or tomorrow.
Darkhold X Posted May 25, 2002 Posted May 25, 2002 on th elatest pic the arms still look really skinny on the bottom half, and the torso section of the shirt should be more puffy. I will get a few tony hawk shots from different angles for reference for ya.
remark 666 Posted May 25, 2002 Posted May 25, 2002 good....but even for the girl models, it was a bit too wide I hope you get some time in the future to fix them other then that both of the models released are really good
Darkhold X Posted May 25, 2002 Posted May 25, 2002 Here. Got shots all around him. That should be of some use to you. Dont mind that browninsh spot on the boot, on the second pic, It was some weird graphic glitch at that angle.
Absath Posted May 25, 2002 Posted May 25, 2002 Bloodriot and I were in the process of doing Maul, as we had been mentioning for a couple of weeks now, but we've decided to scratch it. There's no point in putting our time into doing the same thing as someone else. I would like to note, though, that it looks like you used the head from your Lady Sith model, and thus Maul looks too feminine. His cheekbones are too wide, the face looks too round. You might want to adjust it a tad, as Ray Parks has a thin, long face. Glad to see that you are doing Maul. You guys would be my second choice to put him out (Behind us of course ). and also that its not another female, because previously you had chosen possibly the two ugliest females to model =P (Not ugly models...just ugly characters hehe) otherwise its looking great. good luck -Abs
CheshireKat Posted May 25, 2002 Author Posted May 25, 2002 http://www.boomspeed.com/cheshire/MaulFrntBack.jpg Big Pic. Front and Back. No time to really model today, but I did a bit of propotion work. Darkhold X: Thanks for the pics... Abs: Sorry, haven't had the patience to read through the entire Boba Thread... But I've been throwing around the Idea of doing Maul for some time now, and was tinkering around in MAX and it went pretty well, so I decided to do him up. The head isn't Lady Brenas, but the mouth is to be changed. I'm throwing around Ideas on how to pose it still. The cheeks need to come in on the side of the lips, but Mauls Head isn't a very strong one. It's the Tatts that make him so menacing. Still, there's lots of adjusting and details to add, but I won't get around to it till tomorrow. OFF to LAN tonight...
Epimetheus Posted May 26, 2002 Posted May 26, 2002 Hmm... he actually looks a tad feminine to me... I don't know why...
AKPiggott Posted May 26, 2002 Posted May 26, 2002 Originally posted by CheshireKat AK: no facial bones. Sorry, but I can use those polys elsewhere and JK2 is hard enough to get a model in as it is. Cheers for the feedback... I'm not necessarily talking your model here (just player models in general), but it is easy enough to modify a model after initial release with facial bones (and less detail elesewhere) to suit a SP level? EP editing is what I'm getting into for JO, and it'll be disappointing to learn that I'd have to resort to using only the game's default models. By the way, I love the updated shots... can't wait to see him textured...
spacermonkey Posted May 26, 2002 Posted May 26, 2002 Originally posted by remark 666 good....but even for the girl models, it was a bit too wide I hope you get some time in the future to fix them other then that both of the models released are really good Actually the arses on both where fine. You really should look at a woman sometime.
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