Vicious Posted May 28, 2002 Posted May 28, 2002 I have never played Everquest, and I'm wondering if it's going to be some kind of pre-requisit for Galaxies. The MM.. whatever, big multiplayer game genre sounds really big and impressive. Does anything compare to it? I've played a lot of Diablo 2 and JK2, how close are they to what Galaxies will be?
setsuko Posted May 28, 2002 Posted May 28, 2002 Not even close. Imagine that you can walk in one direction. For a couple of hours. And never run into a border. Its very possible in most MMORPGs. They're that big.
Jan Gaarni Posted May 28, 2002 Posted May 28, 2002 Let me put it in another way: Think of a BIIIG square that measures 16km on each sides. That totals to a play area of 256km^2. And that's just ONE planet. There are 8 so far.
Ascari Posted May 28, 2002 Posted May 28, 2002 Originally posted by Jan Gaarni Let me put it in another way: Think of a BIIIG square that measures 16km on each sides. That totals to a play area of 256km^2. And that's just ONE planet. There are 8 so far. Bounty hunters are going to have a ruff time
DudEhead Posted May 28, 2002 Posted May 28, 2002 Originally posted by Ascari Bounty hunters are going to have a ruff time hmm... i think the big blue thingies (the in-world wayoints) will come in handy
setsuko Posted May 28, 2002 Posted May 28, 2002 Mmm... my guess, by what little the devs said yet, bountyhunting will be harder than running for that blue pillar.
Jan Gaarni Posted May 28, 2002 Posted May 28, 2002 hmm... i think the big blue thingies (the in-world wayoints) will come in handy You mean those computer created Nav bouyes you see in X-Wing: Alliance? Those are for showing you from where you're supposed to engage into hyperdrive, DudE.
setsuko Posted May 28, 2002 Posted May 28, 2002 No, I guess he means the blue pillars that points you to your objectives when you receive (at least some) computer generated missions. Seen at one of the bootlegged E3 movies.
Vicious Posted May 29, 2002 Author Posted May 29, 2002 What about items and "leveling"? anything i should know about that? It was pretty straightforward in Diablo.
Koffin Posted May 30, 2002 Posted May 30, 2002 **secret tip** He who has the most will always be beaten by he who can keep the most.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.