stevea Posted June 8, 2002 Share Posted June 8, 2002 I receive these messages in my dedicated server window: Hitch warning: 1028 msec frame time Hitch warning: 20739 msec frame time Hitch warning: 603 msec frame time Hitch warning: 540 msec frame time Hitch warning: 558 msec frame time Hitch warning: 551 msec frame time It doesn't matter if 1 or 5 people are connected, I receive them and it lags out my LAN connection. Any ideas how to fix this? Thanks. Here's my config file: // push, pull, saber throw seta g_maxForceRank "4" seta g_motd "TheDarside! Skins:Ult.Maul,ObiWan Ep2,Qui-Gon,Vader,Fett,Anakin,Mace. Push, Pull, Throw." g_forcePowerDisable "32741" seta sv_hostname "TheDarkside Duel" seta Administrator "Darkside" seta Email "no spam thanks" seta url "www.networkers.ca" seta Location "Vancouver,BC,Canada" // Saber Blocks seta g_saberghoul2collision 1 seta g_sabertracesaberfirst 0 // Privacy Settings seta g_needpass "0" seta g_password "" seta sv_privatePassword "password" seta sv_privateClients "2" seta rconpassword "password" // Other settings seta sv_maxclients "6" seta sv_minclients "0" seta sv_maxRate "10000" seta sv_maxping "150" seta g_ghostRespawn "3" seta g_forcerespawn "0" seta g_inactivity "240" seta g_warmup "0" seta sv_pure "1" seta sv_master5 "" seta sv_master4 "" seta sv_master3 "" seta sv_master2 "" seta sv_master1 "masterjk2.ravensoft.com" seta g_allowvote "2" seta cl_allowDownload "0" seta g_friendlyfire "0" seta g_teamForceBalance "1" seta g_teamAutoJoin "1" seta sv_floodProtect "1" seta cg_dismember "0" seta g_dismember "75" //Enable IP banning set g_filterban "1" seta g_banIPs "" seta fraglimit "0" seta timelimit "10" seta capturelimit "8" seta g_weaponrespawn "0" seta g_adaptrespawn "1" seta sv_cheats "0" seta g_logSync "0" seta g_log "games.log" seta g_gametype "3" seta g_timeouttospec "70" seta g_statLog "0" seta g_teamForceBalance "0" seta g_teamAutoJoin "1" seta g_friendlySaber "0" seta g_friendlyFire "0" seta g_saberInterpolate "1" seta g_weaponDisable "0" seta g_spawnInvulnerability "3000" seta g_forceRegenTime "150" seta g_autoMapCycle "0" seta g_maxGameClients "0" seta ui_gametype "3" seta ui_forcePowerDisable "0" seta ui_freeSaber "1" seta ui_rankChange "0" seta ui_opponentName "Rebellion" seta ui_teamName "Empire" seta ui_ctf_friendly "0" seta ui_ctf_timelimit "20" seta ui_ctf_capturelimit "8" seta ui_team_friendly "1" seta ui_team_timelimit "20" seta ui_team_fraglimit "0" seta ui_tourney_timelimit "15" seta ui_tourney_fraglimit "50" seta ui_ffa_timelimit "20" seta ui_ffa_fraglimit "20" seta g_blueTeam "Rebellion" seta g_redTeam "Empire" seta sv_minPing "0" seta g_duelWeaponDisable "65531" seta g_forceBasedTeams "0" seta duel_fraglimit "5" seta g_saberLocking "1" seta g_privateDuel "1" seta timelimit "20" seta fraglimit "1" // Maps for Duels set d1 "map duel_bespin ; set nextmap vstr d2" set d2 "map duel_bay ; set nextmap vstr d3" set d3 "map duel_carbon ; set nextmap vstr d4" set d4 "map duel_training ; set nextmap vstr d5" set d5 "map duel_pit ; set nextmap vstr d6" set d6 "map duel_jedi ; set nextmap vstr d1" vstr d1 Link to comment Share on other sites More sharing options...
MatrixCPA Posted June 8, 2002 Share Posted June 8, 2002 Looks like your cpu is getting overloaded--that's basically what a hitch warning is. Link to comment Share on other sites More sharing options...
stevea Posted June 9, 2002 Author Share Posted June 9, 2002 I have ran performance monitor and my CPU (P3 550) is averaging less than 25%. Any other ideas? Link to comment Share on other sites More sharing options...
willum Posted June 10, 2002 Share Posted June 10, 2002 what do you have "com_hunkmegs" set at? Link to comment Share on other sites More sharing options...
NerfYoda Posted June 10, 2002 Share Posted June 10, 2002 I was told that it low RAM = a Hitch warning. I usually have quite low proc usage (on a dual PII450) during the game. Link to comment Share on other sites More sharing options...
stevea Posted June 10, 2002 Author Share Posted June 10, 2002 I don't have com_hunkmegs set to anything...what should I set it to? Also, I have 512MB Ram on this box. Link to comment Share on other sites More sharing options...
willum Posted June 11, 2002 Share Posted June 11, 2002 com_hunkmegs = how much ram you want to dedicate to the server. so with 512 mb of ram you could set com_hunkmegs "128" or "192" for that matter. Add it to your command line. Not just your config +set com_hunkmegs 128 Link to comment Share on other sites More sharing options...
stevea Posted June 11, 2002 Author Share Posted June 11, 2002 Thanks! I'll give this a try. Link to comment Share on other sites More sharing options...
stevea Posted June 11, 2002 Author Share Posted June 11, 2002 I tried adding com_hunkmegs to the commandline but this didn't work. Also, I think the lag spikes and hitch warnings may be caused by my LAN client as the players last night say it started when I joined. I don't understand why because I have configured my rate setting on the server and on the client... Oh well I guess I give up. Link to comment Share on other sites More sharing options...
willum Posted June 11, 2002 Share Posted June 11, 2002 you might think I'm crazy for telling you to do this. But why don't you try to add a IPX protocal to both PC's and then connect the client through IPX. The reason i say this is, I have been running q3a servers for the last 3 years and on time I had a similar problem running a server on the same lan as my PC. So I started connecting through IPX and it solved the clients packet loss problems. WHY? I DON'T KNOW! but it worked. P.S. it will show up on local as an ipx server not on the net, the net clients will still see the UDP connection. Link to comment Share on other sites More sharing options...
Chiun Posted June 26, 2002 Share Posted June 26, 2002 I remember reading that IPX protocol was more graphic friendly. In fact I remember that the original Diablo by Blizzard made that an option in lan / peer to peer games. TCP IP is very generalized. Link to comment Share on other sites More sharing options...
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