Kengo Posted June 8, 2002 Share Posted June 8, 2002 Im preety sure this is a fairly stupid question but I haven't been able to work it out so..... How do you change the starting force power levels for Kyle when making an SP map? When I run the map in JK2 he starts out with most at levels 1 or 2, I'd like to adjust these levels but no idea how, can anyone help? Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted June 8, 2002 Share Posted June 8, 2002 This thread has a fair bit about that - you'll need BehavEd and IBIze to write and compile the scripts - they're in the second tool pack, if you don't already have them HTH Link to comment Share on other sites More sharing options...
Kengo Posted June 8, 2002 Author Share Posted June 8, 2002 Thanks a lot Link to comment Share on other sites More sharing options...
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