Kengo Posted June 8, 2002 Posted June 8, 2002 Im preety sure this is a fairly stupid question but I haven't been able to work it out so..... How do you change the starting force power levels for Kyle when making an SP map? When I run the map in JK2 he starts out with most at levels 1 or 2, I'd like to adjust these levels but no idea how, can anyone help?
Wacky_Baccy Posted June 8, 2002 Posted June 8, 2002 This thread has a fair bit about that - you'll need BehavEd and IBIze to write and compile the scripts - they're in the second tool pack, if you don't already have them HTH
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