hiigaran Posted June 12, 2002 Share Posted June 12, 2002 Hah...look at my know-nothing-ness go. I was wondering A)If there is a way to make an entire single player MOD and B)IF so, what files need to be editted for such and undertaking? I love the sword combat in JO, so I was looking into trying to make a dungeon-crawl RPG which made use of the combat style. I was also hoping to add in a shield and making new moves to utilize it, if anyone knows how such a thing would be possible. Link to comment Share on other sites More sharing options...
ASk Posted June 12, 2002 Share Posted June 12, 2002 isnt possible...no SP sdk is out and it wont be out most likely Link to comment Share on other sites More sharing options...
hiigaran Posted June 15, 2002 Author Share Posted June 15, 2002 Is there possibly a way to make a single player mission by using the multiplayer interface like was done in quake 2? Quake 2 ran mostly on network code from my understanding, and considered the PC it was running on as the server and the client at once or some such thing. Would that be a viable method for simulating single player? Link to comment Share on other sites More sharing options...
ASk Posted June 15, 2002 Share Posted June 15, 2002 hmm..the guys from WLS are currently trying to do it...wish them luck Link to comment Share on other sites More sharing options...
Tchouky Posted June 15, 2002 Share Posted June 15, 2002 the snerd (wls coder) has been able to adapt the icarius scripts to the mp code aparently ... check the general editing forum out. Link to comment Share on other sites More sharing options...
Dark Cloak Posted June 19, 2002 Share Posted June 19, 2002 So...if we can spawn single player NPCs in multiplayer games, can we spawn multiplayer bots in Single Player?! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.