4Adam30 Posted July 1, 2002 Share Posted July 1, 2002 Just stay away from it! It's the DEVIL! Link to comment Share on other sites More sharing options...
Flying Beastie Posted July 1, 2002 Share Posted July 1, 2002 And given your apparent location, you would know. How is Moloch these days, still getting migraines? Nice sig BTW. Link to comment Share on other sites More sharing options...
4Adam30 Posted July 5, 2002 Share Posted July 5, 2002 You talking to I. R.? Link to comment Share on other sites More sharing options...
Kyle d'Tana Posted July 6, 2002 Share Posted July 6, 2002 Hey, I've heard, that the american marines lost in in skills versus the Swiss grenadiers.... What you say about that? Link to comment Share on other sites More sharing options...
4Adam30 Posted July 6, 2002 Share Posted July 6, 2002 I don't know anything about that. But, if they can move up from signing documents with a signature instead of a thumbprint, I'd say they're doing pretty good to make up for the lack of grenade-chucking skill. Link to comment Share on other sites More sharing options...
Commander 598 Posted July 7, 2002 Author Share Posted July 7, 2002 Well, I downloaded and installed the game. Its slow as hell on my TNT2 and has texture probs. But its not just me, its everyone else with a TNT2(Except for those Beta-Testers....). It has some bugs... I have managed to complete the first 2 training missions(Rifle Marksmanship and the Obstacle course) I am now a certified Marksman. Found Bugs When firing the M249 it crashes on the third shot. Problem with TNT2 Video Cards Link to comment Share on other sites More sharing options...
milkshake Posted July 7, 2002 Share Posted July 7, 2002 I'll bet you're gonna get stuck on the cargonet on the obstical couse and trying to figue out MOUT McKenna. EVERYBODY ELSE DID! Heres the deal, the cargonet, is bugged and fiddly so try experementing going slightly to the left or right before climbing without the ******* drill sergeant telling you to do it again, secondly, you gotta qualify MOUT McKenna, not MOUT, the one with McKenna after it online, before you can play any other online map. Hope this helps you all, oh, and don't after for help from anyone on the Gamespy chat rooms, forums maybe but the chatrooms a hell hole, get into a game quick ASAP before they drive you nuts! /me runs off to play AA hehehehehehe Link to comment Share on other sites More sharing options...
Commander 598 Posted July 8, 2002 Author Share Posted July 8, 2002 Well I finsihed the first basic training. Last night about 1am I found out that i'm gonna need a new vid card to fix my problems. Link to comment Share on other sites More sharing options...
milkshake Posted July 11, 2002 Share Posted July 11, 2002 Bump. Link to comment Share on other sites More sharing options...
Koffin Posted July 12, 2002 Share Posted July 12, 2002 The game was an excvellant idea in theory, however it is one of the most buggy releases I have seen yet. Maybe using the unreal 3 engine before even unreal 2 came out was not a smart idea. If you even manage to get on a server, its only a matter of time before you fall through a rather leaky map. Not all of the training is accesible, even if you qualify with the proper scores. They dont even have an ingame adjustment for mouse sensitivity. Ive seen better beta's and demo's....... Link to comment Share on other sites More sharing options...
Commander 598 Posted July 12, 2002 Author Share Posted July 12, 2002 It IS a demo. Thats why its Recon Version. Its not the complete version. Besides its getting updated for the next five years. Its not Unreal 3, its 2003. Link to comment Share on other sites More sharing options...
milkshake Posted July 12, 2002 Share Posted July 12, 2002 I got something to say about that. 1) It's not buggy, it is infact incredibly the opposite in my experience, the only problem is the HUMONGOUS uptake, which the USArmy in their lack of foresight failed to see coming, the servers are swamped as of present and shall remain so untill the patch comes out tommorow and we'll see MANY more private servers open freeing up the pressure on HomeLan. 2) Unreal 3 engine huh? Shuddup 3) The only time iv'e seen people fall through the map is in spec mode and they ended up back in the right position immediately, I doubt the player even noticed it from his perspective, if anything, it's pind related. 4) Demo DEM-O you're gonna have to wait for the end of the month for training, because it's not been implemented yet duh! 5) IT'S A FREE GAME! You get that? FREE! Stop whining, there are so many like you whining about the game and how it's so crappy. if you don't like it, bog off. Let us guys who enjoy the game play, it's hardly like you payed 50 bucks for what is the forefront of FPS engine technolegy and a fantastic game in its own right :RANT OVER: Link to comment Share on other sites More sharing options...
Zargon Posted July 13, 2002 Share Posted July 13, 2002 nice job milky Link to comment Share on other sites More sharing options...
Commander 598 Posted July 13, 2002 Author Share Posted July 13, 2002 SITREP (7.5.02) America's Army is experiencing unprecedented popularity! Just prior to its release, the AA website had an average of 750,000 hits/sec. This was merely a premonition of things to come... In the 36 hours of its release, AA:O RECON has been downloaded by several hundred thousand gamers (thanks to all the folks and the gaming community for sharing in this herculean effort!) At its peak, HomeLAN's authentication system has served over 500,000 authentications - averaging 15 every second! Demand for AA:O RECON has been so great that we've increased our game servers by twenty-five percent the past twelve hours (with more on the way)! All this -- and its only been 36 hours! We were prepared for quite a rush -- but who ever thought it would be something of this magnitude! Thanks for all the feedback and support in making this special RECON version so successful! Stay tuned and check back here regularly -- there's much more to come! [bacchus] Yes milky they are quite swamped. Link to comment Share on other sites More sharing options...
Rogue9 Posted July 13, 2002 Share Posted July 13, 2002 update comes out today, I still haven't managed to get the first version, seems every time I go there is when other people visit too. Link to comment Share on other sites More sharing options...
KNIGHT_FEDAYKIN Posted July 13, 2002 Share Posted July 13, 2002 i keep getting host unreachable to aa.com Didnt they use to use a modified Doom to train marines?? Link to comment Share on other sites More sharing options...
Commander 598 Posted July 13, 2002 Author Share Posted July 13, 2002 Operation Flashpoint. The USMC version being VBS1(Virtual Battle Field Systems). Its a big step up from from tank sims that couldn't model terrain(its a flat piece) and graphics that were so bad you'd want to commit suicide if you saw them. Here They chose OFP because it easily incorporates large(Yes Quite Large) terrain, armor, infantry, aircraft, and seacraft. Link to comment Share on other sites More sharing options...
Commander 598 Posted July 13, 2002 Author Share Posted July 13, 2002 Oh and as for the site being slow, I think its because their uploading the first update(3mb), updated version(221 mb) Link to comment Share on other sites More sharing options...
milkshake Posted July 14, 2002 Share Posted July 14, 2002 Bump Link to comment Share on other sites More sharing options...
milkshake Posted July 15, 2002 Share Posted July 15, 2002 Bump. Link to comment Share on other sites More sharing options...
Rogue Nine Posted July 15, 2002 Share Posted July 15, 2002 *smack* Link to comment Share on other sites More sharing options...
Flying Beastie Posted July 16, 2002 Share Posted July 16, 2002 *snicker* Link to comment Share on other sites More sharing options...
Commander 598 Posted July 16, 2002 Author Share Posted July 16, 2002 *Bang* Link to comment Share on other sites More sharing options...
Jem Posted July 16, 2002 Share Posted July 16, 2002 *Poof* Link to comment Share on other sites More sharing options...
Taarkin Posted July 16, 2002 Share Posted July 16, 2002 *splooge* Link to comment Share on other sites More sharing options...
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