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random spawning stormtroopers


Takeoffyouhoser

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Posted

just a thought i had.....

 

would it be possible to make stormtroopers appear in different areas of a room each time you start the level over.... Lets say kyle gets defeated by a few troopers. Well, when you go into the same room with these troopers, they are all in the same place. Could you make them appear or respawn in a few different locations, like behind some cargo containers, or near a lift...maybe 3 locations in all so that each time you enter its like a different combat situation...

Posted

I think it's possible to a certain degree. I don't think you can achieve total randomness (in a matter of speaking) but you can make them spawn randomly in, say, 3/4 possible locations.

Posted

I know. Consider this a typo. I was thinking about this random spawning as "interesting matter" and excidently typed matter.

 

Btw, JO editing skills are more valuable around here than English skills, don't ya think? :p

Posted

some people

 

well, im new to q3 based game editing, but back when i did half-life mapping, you could do that by having spawnpoints toggled off and on from a master entity

 

i dont know if there entities like that in jk2 tho, or if npc spawn entities have keyvalues to be deactivated; but basically it could be possible with triggers, im thinking

Posted

let me guess...

a whole bunch of npc spawn points targetted by a target_random which is itself targetted bya trigger brush the player crosses?

 

was i close? huh? huh?

 

-patch

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