Jango_Fett91 Posted June 22, 2002 Share Posted June 22, 2002 Hey Rich can you make a updated version of the Kamino by making real water and when you jump in it its so dee p you die. And put in the Slave One prefab Manquesa was making because hes making a jango Slave One. Anyway just thought you'd wanna know well bye! Link to comment Share on other sites More sharing options...
Manquesa Posted June 22, 2002 Share Posted June 22, 2002 Originally posted by Jango_Fett91 And put in the Slave One prefab Manquesa was making because hes making a jango Slave One. Anyway just thought you'd wanna know well bye! Uh, not likely, that prefab is big, it would take up that whole platform. He'd have to really enlarge his map for it which he'd already said many times ain't gonna happen. I was however thinking of maybe making my own CTF map of Kamino where there'd be 2 platforms, one having Jango's Slave 1 on it (Blue team) and one having Boba's Slave 1 on it (Red Team). But don't count on that either, because i have another idea for a CTF map which I won't discuss yet untill something actually comes of it. Sorry if it looks like i'm hijacking, it doesn't, does it? Link to comment Share on other sites More sharing options...
pud1 Posted June 22, 2002 Share Posted June 22, 2002 Try reading the duel kamino thread man He's already discussed a MILLION times why he made the platform smaller and in his sp kamino it will be bigger with rain and more like the movie so just wait for that! Link to comment Share on other sites More sharing options...
Jango_Fett91 Posted June 22, 2002 Author Share Posted June 22, 2002 Oh ok. and Manquesa I dont care if your hijacking this thread because its gonna be a short one in fact:) Link to comment Share on other sites More sharing options...
Manquesa Posted June 22, 2002 Share Posted June 22, 2002 Delusional? Just to make sure i'm not, I went and rechecked the Kamino thread. This is from a post by rich on page 9 I'm not remaking this map for MP ever again. And I'm not going to remake the whole thing just for the SP version either. So drop the Slave 1 talk. This is just "Kamino Landing Platform." It is not "Kamino Landing Platform Where Obi Wan and Jango Were Fighting in Episode II" It's a different, smaller platform! So there! There's no talk of this anywhere thereafter in that thread. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 22, 2002 Share Posted June 22, 2002 Manquesa did not hyjack anything. And for the last time, I will (probably) not be enlarging the platform at all. There will be rain and it will be much more atmospherically accurate, but as for pure architecture, not a whole lot is gonna change. Link to comment Share on other sites More sharing options...
Jango_Fett91 Posted June 23, 2002 Author Share Posted June 23, 2002 But can you make real water though? Link to comment Share on other sites More sharing options...
RichDiesal Posted June 23, 2002 Share Posted June 23, 2002 There is real water down there... go out onto the arms and jump off, you'll splash shortly after you start to fade-out die. The wind gusting will be removed in the SP version so that'll happen every time. And if I made visible water it would look like a big block of water floating in space, which looks really stupid. Link to comment Share on other sites More sharing options...
Harukaze Posted June 24, 2002 Share Posted June 24, 2002 I presume because eventually there would be an end to the level? Isn't it possible to make it that it appears to continue indefinately? *ponders* Perhaps not, from so high up, I guess it would be a lot more feasible if the platform was practically on the water.... And to extend the water far enough to make it look horizon-spanning would probably crash most systems ^_^ That does suck. Ah well, just one of the many things to add to the cannot-do list in mapping : / Link to comment Share on other sites More sharing options...
RichDiesal Posted June 24, 2002 Share Posted June 24, 2002 That's exactly why. It has come to my attention lately (as in a few hours ago when installed Medal of Honor and played for a bit) that you could theoretically create a shader that fades off slightly into the distance and then a cloud layer slightly above that that extends a little bit further... but that's just way too much effort, really. Link to comment Share on other sites More sharing options...
AKPiggott Posted June 24, 2002 Share Posted June 24, 2002 That effect is a bit of a gamble though.. on the submarine and beach levels, it looked really good, but it looked not so good on the lighthouse level. Link to comment Share on other sites More sharing options...
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