Emon Posted June 24, 2002 Share Posted June 24, 2002 How would I make it so that I can have a button that I can both activate AND use Force Push on? How about a door that opens by activating or by Force pushing it? Thanks in advance for any help. Link to comment Share on other sites More sharing options...
Emon Posted June 24, 2002 Author Share Posted June 24, 2002 Anyone? Link to comment Share on other sites More sharing options...
Emon Posted June 24, 2002 Author Share Posted June 24, 2002 ... Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 24, 2002 Share Posted June 24, 2002 Guess, no one knows... Sorry. What're you making it for? MP or SP? And what's the map like? Hope you find out... :dangit jk2.net, make smilies for the ranks!: Grrarroooaaar!!! Link to comment Share on other sites More sharing options...
Emon Posted June 25, 2002 Author Share Posted June 25, 2002 Dangit, SOMEONE knows! Link to comment Share on other sites More sharing options...
VIO Posted June 25, 2002 Share Posted June 25, 2002 For single player: make a func_door and tick the force activated tick box MP: same as above but tick the X tick box Link to comment Share on other sites More sharing options...
idontlikegeorge Posted June 26, 2002 Share Posted June 26, 2002 what about buttons too? hehe i get sick of walking over to a button when you are a jedi master you know? maybe you can set the door for force push, and then have a button activate it without force...? Link to comment Share on other sites More sharing options...
VIO Posted June 26, 2002 Share Posted June 26, 2002 use the Func_doors as buttons that the piont give the door a targetname so it won't activate when you go near it liek a normal door, and make it into another bursh and change the angle to go toward the wall in on and there ya go Link to comment Share on other sites More sharing options...
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