Bluezman Posted June 25, 2002 Posted June 25, 2002 Ok, this is probably a dumb question. Note that I don't have a clue about dedicated servers, I'm just a simple gamer. Also: *insert standard "sorry-that-I-aks-this-question-again-but-the-search-is-disabled-on-these-forums-" excuse here*. Every now and then I play a multiplyer game against bots (for map testing etc.) Now I would like to run my server.cfg file that contains some dismemberment stuff, Ghoul2, force powers disabling etc. Question: when would be the right time to run this server.cfg? I know I can start the game, create a server, wait until everything is loaded, hit escape, bring down the console, exec server.cfg, restart the game. Now thats rather uncomfortable. What's the best way to do it? For a dedicated server, I can sart the jk2mp.exe and tell it to run the server.cfg upon startup, but how do I do it when not starting a dedicated server? Any help appreciated.
TheAphextwin Posted June 25, 2002 Posted June 25, 2002 If you are using windows you might want to have a play with Jedi Runner it will launch a listen server with a host of options.
Bluezman Posted June 25, 2002 Author Posted June 25, 2002 Ok, thanks. I might try that. Any other idea? I somehow fell like there must be an easy way implemented in the game without having to rely on a (however good it may be) software...
MatrixCPA Posted June 26, 2002 Posted June 26, 2002 Exec'ing the server.cfg while the server is running is the best solution. Your only other option is to shutdown the server and start it up with the config--"uncomfortable" as it may seem.
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