sshawk Posted June 25, 2002 Share Posted June 25, 2002 Under create a server than options it says max rate. WHat should i set this to for a cable modem hosting 4 players? Link to comment Share on other sites More sharing options...
NerfYoda Posted June 25, 2002 Share Posted June 25, 2002 from the Jedi Runer help file: Q. How do I determine my Max Rate? A. Here is how to determine bandwidth and maxrate for your Jedi Knight II Server by Zxel. Slots X sv_maxRate = Bandwidth so 12 X 8000 = 96Kb/sec (960 kbps) Link to comment Share on other sites More sharing options...
sshawk Posted June 26, 2002 Author Share Posted June 26, 2002 im sorry but i didnt understand that can someone help me out Link to comment Share on other sites More sharing options...
MatrixCPA Posted June 26, 2002 Share Posted June 26, 2002 Hmm, I must be missing something. Slots X sv_maxRate = Bandwidth so 12 X 8000 = 96Kb/sec (960 kbps) A couple of things stick out to me. First off, that 960 kbps = 96kB/sec (yes, I noticed you put Kb, but Kb/sec = kbps, not kbps/10). Second, using that same forumla, my server (16 slots/maxrate 7000) would need 112kB/sec. Well, I have some very nice statistics that show my server, when full, only hits 75 kB/sec peak and generally hovers around 70 kB/sec. Now, although I wouldn't say that my simple calculations would be accurate due to the fact that we all assume maxrate is a linear function, here's how my own server use would break down: 75 kB/sec = 600 kbps / 16 players / 7 maxrate(k) = 5.357 kbps per player per maxrate So, let's assume sshawk's cable modem is capped at 128kbps. With 4 players that's 4 * 5.357 = 21.428 kbps per maxrate. 128kbps / 21.428 = 5.973 maxrate(k) or 5973 maxrate. I'd probably drop it down to 5000 to leave some cushion. Now, I don't pretend to know that the maxrate scales in a linear fashion and if that is not the case, my calculations would be invalid. It would be interesting to have some other admins work the numbers from their servers to see how this pans out. Bottom line for sshawk: I'd recommend setting your maxrate to 5000. Link to comment Share on other sites More sharing options...
alienprotein Posted June 26, 2002 Share Posted June 26, 2002 That was a question that I was wondering about. Although I had a little idea of what it was, you shure did clear things up for me MatrixCPA. And again You da man. Link to comment Share on other sites More sharing options...
Jasco Smlee Posted June 27, 2002 Share Posted June 27, 2002 This something I have failed to get my head around since running a Half-Life server two years ago! Currently my JK2 server has 5 maxclients + maxrate set at 4000. I have adsl with 256kbps upstream. Could anybody (MatrixCPA hint hint) please explain exactly how I should work out what my settings should be. It looks like I should be able to host more clients than I am doing, from MatrixCPA's comments. I too used the above formula to work mine out originally. I found it on Gameadmins.com Link to comment Share on other sites More sharing options...
MatrixCPA Posted June 27, 2002 Share Posted June 27, 2002 I'd think you could probably run 8-10 people at a maxrate of 5000 on 256k upload. That could be affected by the quality of service from your isp, but still within reason. Link to comment Share on other sites More sharing options...
Jasco Smlee Posted June 27, 2002 Share Posted June 27, 2002 Thanks Matrix, I'll give it a go. Just one thing, from what I understand, there 8 bits in a byte, so are there also 8 kilobits in a kilobyte? If so, then should the math not be (for 8 players): 256/8 = 32kbps each = 4Kbytes/s = maxrate 4000? Or am I just totally confused? Link to comment Share on other sites More sharing options...
seether7 Posted June 27, 2002 Share Posted June 27, 2002 Just one thing, from what I understand, there 8 bits in a byte, so are there also 8 kilobits in a kilobyte? If so, then should the math not be (for 8 players): 256/8 = 32kbps each = 4Kbytes/s = maxrate 4000? Or am I just totally confused? No, you're not confused, what you said is right. I think what Matrix was saying is that you could possibly run 8-10 people with a maxrate of 5000 without (much) lag. In theory using the formula it doesn't work but practically it MIGHT. I run a server on adsl with 256kbit upload, and i have max 6 players with maxrate of 5000. Link to comment Share on other sites More sharing options...
MatrixCPA Posted June 28, 2002 Share Posted June 28, 2002 The reason I make that comment is because I don't see the maxrate translating directly into B/s. If it did, you'd take my 7000 maxrate * 16 players and get 112,000 B/s (or 109.4 kB/s) when I really never go above 75 kB/s. So, I reverse computed the ratio of maxrate to kB/s using my data. Yes, 10 players would be pushing it...but 8 should work as long as you're really getting 256kbps (32 kB/s). Link to comment Share on other sites More sharing options...
Jasco Smlee Posted June 28, 2002 Share Posted June 28, 2002 I just did a few speed tests and averaged around 230-240kbps, so I will try 8 players and see how it goes One of these 8 will be me on the lan. Should this have any effect on my bandwidth with it being a different connection? Link to comment Share on other sites More sharing options...
MatrixCPA Posted June 29, 2002 Share Posted June 29, 2002 Obviously, you won't be using any of your net bandwidth. However, I've heard a number of times about lag being created when lan and net players are mixed. I believe it stems from the fact that maxrate settings are not enforced for lan players. Link to comment Share on other sites More sharing options...
Jasco Smlee Posted June 29, 2002 Share Posted June 29, 2002 Well, I tried 8 and it lagged. Even with my lan connection rate set at 4000. So I have gone back to 6 for now. Maxrate was 4000. Could it be hardware related? My server is a Duron 800 with 256ram, and I am also running a software firewall, NAT, and hosting a very small website on it. When the game server is empty, my cpu usage is around 20%. Would 8 players really make much of a difference? Things seemed fine with 7 players but as soon as an 8th joined it just all hung up. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 3, 2002 Share Posted July 3, 2002 Well, if some of your bandwidth is being used for other things--like a website and such--then you'll probably run into lag when the server is packed. If 6 is all you can manage, then 6 it is. Link to comment Share on other sites More sharing options...
Sith Viper Posted July 4, 2002 Share Posted July 4, 2002 Well what would the numbers be for a 3mb down and 1 mb up cable which i have since i am all fobard on the calculations as it is...what is a good max frame rate? Link to comment Share on other sites More sharing options...
seether7 Posted July 4, 2002 Share Posted July 4, 2002 max frame rate? don't u mean max rate? a good max rate for a 16 player server on ur connection would be 8000. 1024/8 = 128kbytes = 128000bytes/16players = 8000 Link to comment Share on other sites More sharing options...
Sith Viper Posted July 4, 2002 Share Posted July 4, 2002 sorry about that i meant maxrate..so would there be any way of hosting more then 16 or should i keep my afterburners shut off and leave it at 16...i get 119Kb/s up..... Link to comment Share on other sites More sharing options...
seether7 Posted July 4, 2002 Share Posted July 4, 2002 Well on my server i have a max rate of 5000. So if you set yours to 5000 u could have a max 23 players. (119000/5000 = 23.8) I think it's best to experiment though really and see what works best. Max players between 16 - 23 and a maxrate between 5000 - 8000. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 4, 2002 Share Posted July 4, 2002 As stated before, I run a 16 player server (CTF) with a maxrate of 7000 and I peak at around 75k/sec upload. Thus, by extension, I'd figure that with 110k/sec upload you could support 22 players at 7000 maxrate--more with lower and less with higher. Link to comment Share on other sites More sharing options...
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