JCronic Posted June 27, 2002 Share Posted June 27, 2002 For every single FPS game, I usually have my buttons mapped like this, Arrow keys = move forward, backward, and strafe. Keypad 1 = crouch keypad 0 = Use and for JKII CTRL = Use Force Having it set this way for me doesnt give me good access to all the force powers I have. To switch I press either Z or X to switch powers and use the CTRL key with my pinkie to use whichever force I have selected. Could anybody help me out and give me a good key mapping to give me good access to the powers I have? Thank you Link to comment Share on other sites More sharing options...
Yoda_623 Posted June 27, 2002 Share Posted June 27, 2002 I have my powers mapped F1-F12. I think those are the easiest to use. Link to comment Share on other sites More sharing options...
mythren Posted June 27, 2002 Share Posted June 27, 2002 Ever since Tribes, I've used this: W-forward S-backward A-strafe left D-strafe right Q-change weapon Click-fire Rclick-alt fire (was actually jetpack, in Tribes ) Space-jump And for JK2 I use E to cycle force, and F to use them I also have learned to use the scroll wheel on my mouse to switch weps Oh yeah, and to change stances, I use MOUSE4 (I have a 5-button mouse, for right-handed one's it's the button where your thumb rests)...reaching over to hit "L" took too long when I was in a serious fight. Link to comment Share on other sites More sharing options...
wassup Posted June 27, 2002 Share Posted June 27, 2002 w=forward s=backpedal a=strafe left d=strafe right mouse1=primary attack mouse2=secondary attack scroll=switch weapons mouse3=switch saber stance and for force since i dont use alot of powers since most of them r useless q=absorb e=push r=pull f=lightning capslock=grip t=drain i also sometimes set 1-4 keys to force powers, but the rest of the numbers just take to long to reach and the F1,F2,etc. keys are even harder to reach and inefficient (for me) in a tight situation. Link to comment Share on other sites More sharing options...
Lemming Posted June 27, 2002 Share Posted June 27, 2002 e,s,d,f = forward, back, strafe left, strafe right shift = crouch ctrl = walk space = alt fire w = shift stance q = use left button = attack right button = jump mid button = lightning g = heal or drain r = absorb v = speed c = protect or rage a = mind trick or grip z = seeing mwheelup = push mwheeldown = pull alt = +right (for spinning ) \ = taunt rest are default Link to comment Share on other sites More sharing options...
GE Predator Posted June 27, 2002 Share Posted June 27, 2002 Your gonna love this, in a weird sort of way..... lol movement: up - forward down - back left - left right - right . - crouch L - strafe left " - strafe right / - secondary fire mouse: (inverted) mouse1 - primary fire mouse2 - jump mouse3 - stance switcher mouse wheel up - next weapon mouse wheel down - previous weapon force: k - speed ; - push ] - absorb , - pull p - heal insert - mind trick delete - protect home - grip end - lightning page up - drain page down - rage items: [ - bacta enter - use item j - use x - sentry c - seeker Link to comment Share on other sites More sharing options...
Pedantic Posted June 27, 2002 Share Posted June 27, 2002 W - Forward S - Backward A - Strafe left D - Strafe right Q - Heal E - Push R - Next weapon F - Absorb C - Crouch X - Change perspective Z - Use item Alt - Use Tab - Show scores Shift - Pull Space - Jump Mouse1 - Fire Mouse2 - Alt fire Mouse3 - Change stances Link to comment Share on other sites More sharing options...
Jizuko Posted June 27, 2002 Share Posted June 27, 2002 WASD - Movement... Q - Next weapon E - Use F - Push Z - Protect X - Absorb C - Heal Space - Jump CTRL - Crouch Mouse1 - Prim. Fire Mouse2 - Sec. Fire Mouse3 - Change Stance G - Change Stance R - Use bacta T - Taunt Shift - Walk I think that about covers it. Link to comment Share on other sites More sharing options...
vince56 Posted June 27, 2002 Share Posted June 27, 2002 I use a Microsoft Sidewinder game pad. the buttons are set up like this: X - Main Attack Y - Force Push Z - Force Pull A - Secondary Attack B - Force Grip C - Jedi Mind Trick L Trigger - Jump R Trigger - Force Lightning Start - Use Mode keys: M + A - Change Saber Stance M + B - Crouch M + C - Force Heal M + L - Strafe left M + R - Strafe Right If I need to look around, I just use the mouse. No keyboard needed. For Multiplayer, I have a slightly different setup, replacing grip and lightning with protect and absorb. Now if only I could get my Interact Hammerhead to work right I'd have everything on 1 controller w/o need of the mouse --------------------------- ~Vince For the best in new heavy metal: http://www.castofshadows.com Link to comment Share on other sites More sharing options...
Juveli Posted June 27, 2002 Share Posted June 27, 2002 w,a,s,d -Movement q -Saber stance f -Use Force power e -Push r -Pull c -Lightsaber Shift -Walk Space -Crouch Ctrl -Use ä,' -Scroll inventory Enter -Use inventory item Numpad + -Quick save Numpad - -Quick load MOUSE (inverted) MOUSE1 -Attack MOUSE2 -Jump MOUSE3 -Secondary attack MOUSEWHEEL -Scroll Force powers Link to comment Share on other sites More sharing options...
Piranhjal Posted June 28, 2002 Share Posted June 28, 2002 Why does everyone use the WASD (or similar) configuration for movement? Here's what I use: S = Forward Z = Backward A = Strafe Left X = Strafe Right Why? 1) It's a much more natural angle to relax your left hand. 2) You can assign 5 keys within 1 key away (up and to the right) from those to commonly used commands like forces, crouching, etc. (These are QWEDC). And for the mouse, I use: Left Button = Primary Fire Right Button = Jump Wheel Button = Secondary Fire (so I don't have to take my fingers off the movement keys) Anyway, this is all pointless debate since we all think our own configs are the best. Whatever works for you, I guess. Link to comment Share on other sites More sharing options...
slick601 Posted June 28, 2002 Share Posted June 28, 2002 I use the ASDW for movement, and force powers are setup like this: C=Push F=Grip R=Lightning X=Drain Q=Absorb Z=Protect T=Pull V=Mindtrick the scroll whell on the mouse changes weapons, and clicking it changes stance. Right click is alt fire or saber throw Link to comment Share on other sites More sharing options...
EnforcerSG Posted June 28, 2002 Share Posted June 28, 2002 Boy oh boy, mind are really out there. Mouse2=forward k=back < and > = sidestep mouse1=fire mouse3 (thumb button) = fire2 mouse4 (pinky button) = saber change M = Jump N = duck L = (in other games) reload (in JK) use force ; and ' = force power cycle J,H,G,U,I,O,P,B = assorted force powers Alt and Ctrl = use E = saber challange These evolved from Doom. When i started to play other games where a mouse was needed, my hands had to be in 3 places, so i moved my hand from the arrow pad to the mouse buy putting forward on mouse 2. X and C were too far away, so i moved them to M and N. Eventually I thought i needed a backward key, so K was right there above the jump keys. I dont know how half of them got there, but it works quite well for me. I also crank up the sensitivity really high (well, not high for me, just right) but none of my friends can control my mouse well when it is that high. Link to comment Share on other sites More sharing options...
NightFallMyriad Posted June 28, 2002 Share Posted June 28, 2002 Movement: W - Forward S - Backward A - Left D - Right Shift (left) - Crouch Space - Jump CapsLock - Walk, but I hardly do MS IntelliMouse: Mouselook - Inverted, ever since my descent days Mouse 1 - Primary Fire Mouse 2 - Secondary Fire Mouse 3 - Change Saber Stance Mouse 4 - Force Push Mouse 5 - Force Pull Wheel Up - Previous Weapon Wheel Down - Next Weapon Force Powers: Q - Previous force power E - Next force power F - Use force power R - Absorb/Lightning T - Absorb/Lightning panic button (hehe...) F - Heal/Drain (Usually the aforementioned force selected) G - Heal/Drain panic button (hehe...) C - Force Seeing X - Force Seeing V - Protect/Grip (but I hardly use them) Other: 1 - Saber 2-0 - Weapons I don't use B - Bacta tank Alt or K - Challenge to a duel N - Taunt , - Jan Model M - Stormtrooper model H - Rebornboss model J - Rebornacrobat model K - Rebornfencer model etc... I use the ASDW config because back when I played descent 3, I used AZSDFE. That is, AZ for/back, ED up/down, SF left/right. So when I got into first persons again, it was a natural progression. I simply changed ED to space/shift for jump/crouch. Also, because of my days as a dogfighter, I simply CANNOT play without the mouse inverted. It just makes sense to me to play that way. For an interesting experience, try playing Red Faction. You'll find that all the controls you use now are worthless. I found that I had to apply the descent controls to it. To each his own though... Link to comment Share on other sites More sharing options...
deliboy007 Posted June 28, 2002 Share Posted June 28, 2002 A = jump S = crouch D = primary attack F = forward Space = back Q = pull W = push E = secondary fire R = change stance T = use Caps = force use (usually absorb) X = change force power Shift = Protect C = Mind Trick V = Heal Strafe Left = Mouse left Strafe Right = Mouse right G = duel challenge this is my setup for all shooter games, and i regard it as superior as my fingers are more spread out for more buttons and with this I have several slots for extra functions, jedi knight actually uses them all as i have six slots for force powers. I usually use four or five. Link to comment Share on other sites More sharing options...
Char0n Posted June 28, 2002 Share Posted June 28, 2002 I came up with this the first time I played JO (ok, so I slightly tweaked once or twice), and I can't imagine anyone playing with anything else... E-forward D-backward S-strafe left F-strafe right Space-jump C-crouch W-push Q-pull R-force Speed T-force seeing CapsLock-Use (buttons) Shift-toggle walk/run Z-prev item X-next item A-use item G-taunt Y-talk Tab-scores 1-Grip/Protect 2-Drain/Heal 3-Lightning/Absorb 4-Rage/Mind-trick (F1-F4 replace 1-4 weapon selects respectively) Mouse 1-Primary fire Mouse 2-Secondary fire Mouse 3(push wheel down) saber-stance select Mousescrollwheel-weapon select Mouse move-look(duh!) I like it because it's all cluttered together (little movement required, easy fingering memorization), it's the natural placement of fingers on a QWERTY keyboard, and like QWERTY, it keeps the most commonly used keys closest to finger position at rest, and spreads out proportionally to a key's use. Link to comment Share on other sites More sharing options...
Mercen4ry Posted June 28, 2002 Share Posted June 28, 2002 W-forward S-backward A-strafe left D-strafe right Q-change weapon Click-fire Rclick-alt fire (was actually jetpack, in Tribes ) Space-jump Ditto. B - Bacta Ctrl - Take Screenshot (tga format) Left and Right Arrows - Cycle Weapons F-keys - In order, Saber, Bryar, E-11, Tenloss, Bowcaster, Repeater, DEMP2, Golan Arms, Merr-sonn PLX [ and ]: Cycle Items Enter: Use item Then, for force powers (I don't use the cycle function): Mousewheel up - push Mousewheel down - pull (I find this to work very well, since I'm literally pushing or pulling the wheel) Mouse 3 - Jedi Mind Trick or Grip, depending on which side I'm using 1 - Speed 2 - Force Heal 3 - JMT again (if mouse 3 fails) 4 - Seeing 5-7 - Other force powers I rarely use 8, 9 - Binded name commands, for clan events, etc. 0 - Dark Rage Q - Absorb or Lightning, Side-willing KP_home, KP_PGUP - Bound message keys KP_5 - model lando/default KP_End - model trandoshan/default KP_PGDN - model stormtrooper/default KP_Ins - model luke/default KP_Del - model energytrooper/default KP_Enter - model bobafett/default And when running my custom Merc.cfg script: Ins - saber color toggle Home - Switch canned message Pgup - Say selected message Del, Pgdn - Toggle skin selection End - Toggle skin team affiliation Delete - Apply selected skin That's it for the ones I use. No, my script does not use any "cheap" functions. Oh yes, and o for taunt, p for perspective. Merc out. Link to comment Share on other sites More sharing options...
Rocketman Posted June 28, 2002 Share Posted June 28, 2002 I have a VERY different and probably unique control scheme that i've been using since duke nukem' 3D plutonium pack. A = jump Z = duck Q = Strafe Left W = Strafe Right E =Force push S = force pull X = choke C = Mind trick D = Heal F3 = speed V = absorb R = lighting F = taunt Left mouse = fire Right mouse = run Shift = backward Alt = alt fire Mouse 3 = saber style space = use capslock = toggle run/walk Link to comment Share on other sites More sharing options...
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