IAmKitFisto Posted July 7, 2002 Share Posted July 7, 2002 listen u guys. dismemberment wont work in multiplayer. somebody please tell me whats going on here? feel free to send me an e-mail. make the subject dismemberment. "Wipe them out, all of them." Darth Sidius TPM. Link to comment Share on other sites More sharing options...
QuietSith Posted July 7, 2002 Share Posted July 7, 2002 Server: seta g_dismember 300 Client: /cg_dismember 300 Link to comment Share on other sites More sharing options...
Bluezman Posted July 7, 2002 Share Posted July 7, 2002 Quiet Sith is right. You can try it when you create your own "server" locally so you can set the vars yourself. When you play online the var has to be set by the admin. Link to comment Share on other sites More sharing options...
Antilles Posted July 7, 2002 Share Posted July 7, 2002 Mnn, i am using a Chinese version JKII and windows XP, but the trick work fine for me...... Link to comment Share on other sites More sharing options...
IAmKitFisto Posted July 8, 2002 Share Posted July 8, 2002 I dont know what version u guys are using, bit i get a freakin error message when i change the seat g_dismember to 300!!! I have v1.02 Are u guys using 1.03? If so, that would explain it. Maybe. thanks for he help though. ____________________________________________________ "This party's over." -Mace Windu AOTC Link to comment Share on other sites More sharing options...
IAmKitFisto Posted July 8, 2002 Share Posted July 8, 2002 does anyone know of an ENGLISH SITE for a blood patch and update? ____________________________________________________ "The dark side clouds everything." -Yoda (AOTC) Link to comment Share on other sites More sharing options...
Bluezman Posted July 8, 2002 Share Posted July 8, 2002 Originally posted by IAmKitFisto I dont know what version u guys are using, bit i get a freakin error message when i change the seat g_dismember to 300!!! I have v1.02 Are u guys using 1.03? If so, that would explain it. Maybe. thanks for he help though. You nailed it. This error message (something with "Oppstack") is 1.02 only. I think they released some sort of server fix for that even before 1.03 came out. The easiest way would be to go with 1.03 IMO. If you like the changes that came with the patch, that is... :rolleyess: Link to comment Share on other sites More sharing options...
Bluezman Posted July 8, 2002 Share Posted July 8, 2002 Originally posted by IAmKitFisto does anyone know of an ENGLISH SITE for a blood patch and update? Sorry, I haven't. But I can be of assistance with the German patch if you like. It is rather easy, only one exe-file to execute and then you have two .bat files to turn blood on or off. That's pretty much it. As for the update: if you mean the 1.03 update, you can get it pretty much everywhere, e.g. jediknightii.net. Link to comment Share on other sites More sharing options...
Nebelwerfer_ Posted July 8, 2002 Author Share Posted July 8, 2002 wow, I just got the latest version of pcgamer and there is a little section dedicated to JKII. It says that the game is alot funner with saber realism turned on all the way and it has a screenshot of kyle decapping a stormy. So it looks like we're not the only gamers wanting full realism :D Link to comment Share on other sites More sharing options...
AuggieBenDoggie Posted July 11, 2002 Share Posted July 11, 2002 Back to the saber heat: Not according to Star Wars.com, but here: http://www.angelfire.com/rpg/jks/saber/general.html The lightsaber actually gives off no heat. It actually excited molecules that it comes into contact with, causing them to move, thereby creating heat. For example, the blast door ir Episode I was actually melting itself... Sorry to change the subject. Link to comment Share on other sites More sharing options...
Nebelwerfer_ Posted July 11, 2002 Author Share Posted July 11, 2002 What is the source of the info on that web page, how do we know it's cannon or not. So far we've seen cauterized wounds and not cauterized wounds. Anikins disarming by dooku showed no blood even after he woke up from his knock out, neither did lukes disarming in ESB, but in TPM with maul, yes we saw blood, and with the goons obi wan killed in the cantina, so I think it's just that wounds to get cauterized from lightsaber slashes, but as they fall to the floor, like a water balloon, they might break and leak, that would explane ponda boba in ANH. Link to comment Share on other sites More sharing options...
Bluezman Posted July 11, 2002 Share Posted July 11, 2002 A wound can be cauterized and still you can see a little blood. It's like when you fry a steak in a pan, all the juice and the blood is supposed to stay inside the meat to make it more tasty. And it does. However, a little bit of juice still gets outside. It's more like a 99% issue. The wounds generally cauterize but occasionally you see some blood. Like when Maul died, that was a huge wound, cut his whole torso in two. This wound did not couterize quick enough so we saw some blood. Anakin's arm cut off: that's a rather small place where blood could come out, this rather small wound was cauterized so quickly that there was no blood. And yes, the blood patch is unrealistic, because every hit causes a splash of blood, not only the kills but also the normal 20 damage hits. This doesn't look starwars-ish. Link to comment Share on other sites More sharing options...
Nebelwerfer_ Posted July 15, 2002 Author Share Posted July 15, 2002 yah, the blood patch is unrealistic because there is even blood from laser wounds, and that is just stupid:evanpiel: Link to comment Share on other sites More sharing options...
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