Kengo Posted July 5, 2002 Share Posted July 5, 2002 Probabaly an easy one for someone, but I can't work it out.... Any ideas how to attach a key or other item to an NPC so that when they are killed the key/item is left there? Link to comment Share on other sites More sharing options...
keto Posted July 5, 2002 Share Posted July 5, 2002 i woudl definately like to know this aswell. good luck, -keto Link to comment Share on other sites More sharing options...
Kengo Posted July 11, 2002 Author Share Posted July 11, 2002 Tell me it ain't scripting..... Link to comment Share on other sites More sharing options...
Emon Posted July 11, 2002 Share Posted July 11, 2002 It probably is. Besides, you're going to need to know some ICARUS scripting to make a half decent level. Link to comment Share on other sites More sharing options...
Kengo Posted July 11, 2002 Author Share Posted July 11, 2002 I'm willing to make a far less than half decent map if it means I can avoid scripting, but don't quote me on that Link to comment Share on other sites More sharing options...
RichDiesal Posted July 11, 2002 Share Posted July 11, 2002 It probably is. Actually, no. The only NPCs you would normally leave keys on would be an NPC_Imperial. All you need to do is add the key "message" and the name of whatever key you want for the value. You might be able to do this with other NPCs, but I haven't tried myself. Link to comment Share on other sites More sharing options...
Quall Posted July 11, 2002 Share Posted July 11, 2002 Is it possible to set keys to just the door, and not to a control panel? Or a control panel to unlock, and not having a control panel to open the door? Like set it to player_use or something? Link to comment Share on other sites More sharing options...
Kengo Posted July 12, 2002 Author Share Posted July 12, 2002 Thanks a lot man , i'm relieved to hear its fairly simple to do! Link to comment Share on other sites More sharing options...
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